Dournbrood
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Posts posted by Dournbrood
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Not sure if this is in the works, but I'll post it anyways. Couldn't hurt.
Please, please add a way to select blocks and move them around after they've been placed, or even resize them...
I can't tell you how many times i've wanted to place corner pieces off center and had to delete half of the outer shell just to add a structure piece to put them on, then delete everything else.
Also, QoL thing: Showing the ship's total costs somewhere on the screen while in build mode. I know you can see it on the thumbnail for the ship after saving, but it'd save a click whenever you're budgeting.
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To start off, I know that there's technically already ways to spawn in items using the entitydbg.lua script under the player tab where "Guns Guns Guns", "Gimme Systems" and "Mining Lasers" are, but those are entirely randomized so I've been looking for a way to spawn in items of specific types, materials, rarities and even specifying stats. Both for fun and for server management in case somebody's stuff gets yanked for a stupid reason.
I did look through the entitydbg.lua script for a bit to see if I could figure out the syntax or find some documentation, but no cigar there.
I'm just wondering if somebody has created a lua script or server-side plugin that still allows other players to join with vanilla installations but can also spawn in items in such a specific manner as above. If not, then if somebody could point me to documentation or an example script on how the item generation and spawning works in-terms of scripting, I might be able to do something like that myself.
Advanced text search filtering
in Suggestions & Idea Voting
Posted · Edited by Dournbrood
Currently, search boxes in any field use ONLY a string and a few filtering options available in some cases. (Namely the inventory search where you can do some basic filtering via a dropdown)
My suggestion is the implementation of more advanced, text-based searching and filtering options that could be mixed and matched:
So what's the use of all this, anyway? Well...
Imagine for a minute that you're sitting in the Xanion sectors and suddenly, your inventory fills up. That's a thousand slots you have to search one stat at a time and mark as trash!
Instead, you could simply use "Trinium -Legendary -Exotic -Exceptional|Naonite|Titanium|Iron|DPS/Slot:0..100" to narrow your search to Trinium turrets lower than Legendary/Exotic quality in addition to all naonite, titanium and iron-material turrets, and anything else that has under 100 DPS/Slot regardless of material, type or quality.
Results all in one screen, now mass-trash-mark and sell!
I'm almost certain the map screen and inventory aren't the only places this could be useful as there are a TON of search boxes in the game. In my opinion, this would give the player a ton more agency over complex resource management.