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Big0Toe

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Posts posted by Big0Toe

  1. Hi,

     

    just yesterday I installed the carrier command mod on my server and happened to run into crashes too.

     

    The mod was installed around 17.30 CET and the first crash occoured around 2h later, a connection lost error showed up and nobody was able to enter the sever until I restarted it. Active Players at that time were 2.

     

    After the restart it ran fine for another two hours until it crashed again. Player Count at that time 3. We had to restart the server again and after relog the server wasn't even up for 10 minutes before it crashed again.

     

    Active Mods are regenerative astroid fields and carrier commands.

     

    Those are the logs before the last crash. Strange thing is, that at least one of the ships mentioned here "Goin I" is a mining ship, controlled by the AI. It's set to "Mine" and had no interaction with the carrier command script.

    I might be wrong here, but it seems weird to me, that exactly this ships name shows up with a "Wreckage found" and "fighters started" note. It has a hangar with mining fighters tho.

     

     

     

    2018-04-24 21-55-50| New Hope  WD Wreckage find pre

    2018-04-24 21-55-50| New Hope  WD Wreckage found

    2018-04-24 21-55-50| New Hope  WD fighters started

    2018-04-24 21-55-50| New Hope  WD End

    2018-04-24 21-55-50| Goin I  WD Wreckage find pre

    2018-04-24 21-55-50| Goin I  WD Wreckage found

    2018-04-24 21-55-50| Goin I  WD fighters started

    2018-04-24 21-55-50| Goin I  WD End

    2018-04-24 21-55-50| addr2line -i -e /mnt/bin/AvorionServer 0xe12782 2>&1

    2018-04-24 21-55-50| addr2line -i -e /mnt/bin/AvorionServer 0x7fda6a9b5e39 2>&1

    2018-04-24 21-55-50| addr2line -i -e /mnt/bin/AvorionServer 0x7fda6a9b6c6b 2>&1

    2018-04-24 21-55-50| addr2line -i -e /mnt/bin/AvorionServer 0x7fda6a9b736c 2>&1

    2018-04-24 21-55-50| addr2line -i -e /mnt/bin/AvorionServer 0xd32b59 2>&1

    2018-04-24 21-55-50| addr2line -i -e /mnt/bin/AvorionServer 0x8976e8 2>&1

    2018-04-24 21-55-50| addr2line -i -e /mnt/bin/AvorionServer 0xa58f45 2>&1

    2018-04-24 21-55-50| addr2line -i -e /mnt/bin/AvorionServer 0x9d1d01 2>&1

    2018-04-24 21-55-50| addr2line -i -e /mnt/bin/AvorionServer 0xb55222 2>&1

    2018-04-24 21-55-50| addr2line -i -e /mnt/bin/AvorionServer 0x776caa 2>&1

    2018-04-24 21-55-50| addr2line -i -e /mnt/bin/AvorionServer 0x777de8 2>&1

    2018-04-24 21-55-50| addr2line -i -e /mnt/bin/AvorionServer 0x7fda6a99fc80 2>&1

    2018-04-24 21-55-50| addr2line -i -e /mnt/bin/AvorionServer 0x7fda6a1b26ba 2>&1

    2018-04-24 21-55-50| addr2line -i -e /mnt/bin/AvorionServer 0x7fda69ee841d 2>&1

    2018-04-24 21-55-50| bad_alloc thrown for a size of 140575433007072

    2018-04-24 21-55-50| backtrace() returned 15 addresses

    2018-04-24 21-55-50| [bt] #1 ./bin/AvorionServer(operator new(unsigned long)+0x22) [0xe12782]

    2018-04-24 21-55-50| [bt] #2 /usr/lib/x86_64-linux-gnu/libstdc++.so.6(std::string::_Rep::_S_create(unsigned long, unsigned long, std::allocator<char> const&)+0x59) [0x7fda6a9b5e39]

    2018-04-24 21-55-50| [bt] #3 /usr/lib/x86_64-linux-gnu/libstdc++.so.6(std::string::_Rep::_M_clone(std::allocator<char> const&, unsigned long)+0x1b) [0x7fda6a9b6c6b]

    2018-04-24 21-55-50| [bt] #4 /usr/lib/x86_64-linux-gnu/libstdc++.so.6(std::basic_string<char, std::char_traits<char>, std::allocator<char> >::basic_string(std::string const&)+0x5c) [0x7fda6a9b736c]

    2018-04-24 21-55-50| [bt] #5 ./bin/AvorionServer(Script::getExecutionContext(std::string const&)+0x9) [0xd32b59]

    2018-04-24 21-55-50| [bt] #6 ./bin/AvorionServer(void GameCallbackSender::safeCallback<std::tuple<ut::uuid, ut::uuid>&>(std::string const&, std::tuple<ut::uuid, ut::uuid>&)+0x1f8) [0x8976e8]

    2018-04-24 21-55-50| [bt] #7 ./bin/AvorionServer(DelayedCallbackSender::sendDelayedCallbacks()+0xe5) [0xa58f45]

    2018-04-24 21-55-50| [bt] #8 ./bin/AvorionServer(cp::ScriptCallback::update(float)+0x11) [0x9d1d01]

    2018-04-24 21-55-50| [bt] #9 ./bin/AvorionServer(Scene::sendRemainingEntityCallbacks(float)+0x92) [0xb55222]

    2018-04-24 21-55-50| [bt] #10 ./bin/AvorionServer(ut::Worker<ut::queue<std::shared_ptr<ut::WorkPacket> > >::workSinglePacket()+0x15a) [0x776caa]

    2018-04-24 21-55-50| [bt] #11 ./bin/AvorionServer(std::thread::_Impl<std::_Bind_simple<ut::Worker<ut::queue<std::shared_ptr<ut::WorkPacket> > > ()> >::_M_run()+0xc8) [0x777de8]

    2018-04-24 21-55-50| [bt] #12 /usr/lib/x86_64-linux-gnu/libstdc++.so.6(+0xb8c80) [0x7fda6a99fc80]

    2018-04-24 21-55-50| [bt] #13 /lib/x86_64-linux-gnu/libpthread.so.0(+0x76ba) [0x7fda6a1b26ba]

    2018-04-24 21-55-50| [bt] #14 /lib/x86_64-linux-gnu/libc.so.6(clone+0x6d) [0x7fda69ee841d]

    2018-04-24 21-55-50| ??:?

    2018-04-24 21-55-50| ??:0

    2018-04-24 21-55-50| ??:0

    2018-04-24 21-55-50| ??:0

    2018-04-24 21-55-50| ??:?

    2018-04-24 21-55-50| ??:?

    2018-04-24 21-55-50| ??:?

    2018-04-24 21-55-50| ??:?

    2018-04-24 21-55-50| ??:?

    2018-04-24 21-55-50| ??:?

    2018-04-24 21-55-50| ??:?

    2018-04-24 21-55-50| ??:0

    2018-04-24 21-55-50| ??:0

    2018-04-24 21-55-50| ??:0

    2018-04-24 21-55-50| Exception in Game WorkPool worker thread 1: std::bad_alloc

    2018-04-24 21-55-50| Workpacket [140574472529664]:

    2018-04-24 21-55-50| Sectors Loaded: 6

    2018-04-24 21-55-50| Factions In Memory: 4

    2018-04-24 21-55-50| Workpacket [140576055756544]:

    2018-04-24 21-55-50| Workpacket [140575231903488]:

    2018-04-24 21-55-50| Workpacket [140576047363840]:

    2018-04-24 21-55-50| Workpacket [140576038971136]:

    2018-04-24 21-55-50| Workpacket [140574480922368]:

    2018-04-24 21-55-50| Workpacket [140575797921536]:

    2018-04-24 21-55-50| Players Online: 3

    2018-04-24 21-55-50| Workpacket [140575823099648]:

    2018-04-24 21-55-50| Script Memory: 63.77MB

    2018-04-24 21-55-50| Workpacket [140575814706944]:

    2018-04-24 21-55-50| Workpacket [140575806314240]: Sector[79:-265]::sendRemainingEntityCallbacks

    2018-04-24 21-55-50| Workpacket [140575781136128]:

    2018-04-24 21-55-50| Players In Memory: 3

    2018-04-24 21-55-50|

     

     

     

    The logs of the 2ndCrash  look rather similar in the end, before it went downhill.

     

     

     

    2018-04-24 21-42-01| Kupfer I  WD Wreckage find pre

    2018-04-24 21-42-01| Kupfer I  WD Wreckage found

    2018-04-24 21-42-01| Kupfer I  WD fighters started

    2018-04-24 21-42-01| Kupfer I  WD End

    2018-04-24 21-42-01| addr2line -i -e /mnt/bin/AvorionServer 0xe12782 2>&1

    2018-04-24 21-42-01| addr2line -i -e /mnt/bin/AvorionServer 0x7fe0c1ecee39 2>&1

    2018-04-24 21-42-01| addr2line -i -e /mnt/bin/AvorionServer 0x7fe0c1ecfc6b 2>&1

    2018-04-24 21-42-01| addr2line -i -e /mnt/bin/AvorionServer 0x7fe0c1ed036c 2>&1

    2018-04-24 21-42-01| addr2line -i -e /mnt/bin/AvorionServer 0xd32b59 2>&1

    2018-04-24 21-42-01| addr2line -i -e /mnt/bin/AvorionServer 0x8976e8 2>&1

    2018-04-24 21-42-01| addr2line -i -e /mnt/bin/AvorionServer 0xa58f45 2>&1

    2018-04-24 21-42-01| addr2line -i -e /mnt/bin/AvorionServer 0x9d1d01 2>&1

    2018-04-24 21-42-01| addr2line -i -e /mnt/bin/AvorionServer 0xb55222 2>&1

    2018-04-24 21-42-01| addr2line -i -e /mnt/bin/AvorionServer 0x776caa 2>&1

    2018-04-24 21-42-01| addr2line -i -e /mnt/bin/AvorionServer 0x777de8 2>&1

    2018-04-24 21-42-01| addr2line -i -e /mnt/bin/AvorionServer 0x7fe0c1eb8c80 2>&1

    2018-04-24 21-42-01| addr2line -i -e /mnt/bin/AvorionServer 0x7fe0c16cb6ba 2>&1

    2018-04-24 21-42-01| addr2line -i -e /mnt/bin/AvorionServer 0x7fe0c140141d 2>&1

    2018-04-24 21-42-01| bad_alloc thrown for a size of 140602971770848

    2018-04-24 21-42-01| backtrace() returned 15 addresses

    2018-04-24 21-42-01| [bt] #1 ./bin/AvorionServer(operator new(unsigned long)+0x22) [0xe12782]

    2018-04-24 21-42-01| [bt] #2 /usr/lib/x86_64-linux-gnu/libstdc++.so.6(std::string::_Rep::_S_create(unsigned long, unsigned long, std::allocator<char> const&)+0x59) [0x7fe0c1ecee39]

    2018-04-24 21-42-01| [bt] #3 /usr/lib/x86_64-linux-gnu/libstdc++.so.6(std::string::_Rep::_M_clone(std::allocator<char> const&, unsigned long)+0x1b) [0x7fe0c1ecfc6b]

    2018-04-24 21-42-01| [bt] #4 /usr/lib/x86_64-linux-gnu/libstdc++.so.6(std::basic_string<char, std::char_traits<char>, std::allocator<char> >::basic_string(std::string const&)+0x5c) [0x7fe0c1ed036c]

    2018-04-24 21-42-01| [bt] #5 ./bin/AvorionServer(Script::getExecutionContext(std::string const&)+0x9) [0xd32b59]

    2018-04-24 21-42-01| [bt] #6 ./bin/AvorionServer(void GameCallbackSender::safeCallback<std::tuple<ut::uuid, ut::uuid>&>(std::string const&, std::tuple<ut::uuid, ut::uuid>&)+0x1f8) [0x8976e8]

    2018-04-24 21-42-01| [bt] #7 ./bin/AvorionServer(DelayedCallbackSender::sendDelayedCallbacks()+0xe5) [0xa58f45]

    2018-04-24 21-42-01| [bt] #8 ./bin/AvorionServer(cp::ScriptCallback::update(float)+0x11) [0x9d1d01]

    2018-04-24 21-42-01| [bt] #9 ./bin/AvorionServer(Scene::sendRemainingEntityCallbacks(float)+0x92) [0xb55222]

    2018-04-24 21-42-01| [bt] #10 ./bin/AvorionServer(ut::Worker<ut::queue<std::shared_ptr<ut::WorkPacket> > >::workSinglePacket()+0x15a) [0x776caa]

    2018-04-24 21-42-01| [bt] #11 ./bin/AvorionServer(std::thread::_Impl<std::_Bind_simple<ut::Worker<ut::queue<std::shared_ptr<ut::WorkPacket> > > ()> >::_M_run()+0xc8) [0x777de8]

    2018-04-24 21-42-01| [bt] #12 /usr/lib/x86_64-linux-gnu/libstdc++.so.6(+0xb8c80) [0x7fe0c1eb8c80]

    2018-04-24 21-42-01| [bt] #13 /lib/x86_64-linux-gnu/libpthread.so.0(+0x76ba) [0x7fe0c16cb6ba]

    2018-04-24 21-42-01| [bt] #14 /lib/x86_64-linux-gnu/libc.so.6(clone+0x6d) [0x7fe0c140141d]

    2018-04-24 21-42-01| ??:?

    2018-04-24 21-42-01| ??:0

    2018-04-24 21-42-01| ??:0

    2018-04-24 21-42-01| ??:0

    2018-04-24 21-42-01| ??:?

    2018-04-24 21-42-01| ??:?

    2018-04-24 21-42-01| ??:?

    2018-04-24 21-42-01| ??:?

    2018-04-24 21-42-01| ??:?

    2018-04-24 21-42-01| ??:?

    2018-04-24 21-42-01| ??:?

    2018-04-24 21-42-01| ??:0

    2018-04-24 21-42-01| ??:0

    2018-04-24 21-42-01| ??:0

    2018-04-24 21-42-01| Exception in Game WorkPool worker thread 0: std::bad_alloc

    2018-04-24 21-42-01| Workpacket [140601764857600]:

    2018-04-24 21-42-01| Workpacket [140601785837312]:

    2018-04-24 21-42-01| Workpacket [140601794230016]:

    2018-04-24 21-42-01| Sectors Loaded: 8

    2018-04-24 21-42-01| Players In Memory: 3

    2018-04-24 21-42-01| Workpacket [140603290523392]:

    2018-04-24 21-42-01| Workpacket [140603282130688]:

    2018-04-24 21-42-01| Workpacket [140603203516160]:

    2018-04-24 21-42-01| Workpacket [140603195123456]:

    2018-04-24 21-42-01| Workpacket [140603161552640]:

    2018-04-24 21-42-01| Workpacket [140603169945344]:

    2018-04-24 21-42-01| Workpacket [140603186730752]: Sector[79:-265]::sendRemainingEntityCallbacks

    2018-04-24 21-42-01| Script Memory: 138.26MB

    2018-04-24 21-42-01| Workpacket [140603178338048]:

    2018-04-24 21-42-01| Factions In Memory: 5

    2018-04-24 21-42-01| Workpacket [140603153159936]:

    2018-04-24 21-42-01|

     

     

     

     

    Last entries in Logs for 1st Crash

     

    2018-04-24 20-01-40| Kupfer I  WD Wreckage find pre

    2018-04-24 20-01-40| Kupfer I  WD Wreckage found

    2018-04-24 20-01-40| Kupfer I  WD fighters started

    2018-04-24 20-01-40| Kupfer I  WD End

    2018-04-24 20-01-40| addr2line -i -e /mnt/bin/AvorionServer 0xe12782 2>&1

    2018-04-24 20-01-40| addr2line -i -e /mnt/bin/AvorionServer 0x7fe614642e39 2>&1

    2018-04-24 20-01-40| addr2line -i -e /mnt/bin/AvorionServer 0x7fe614643c6b 2>&1

    2018-04-24 20-01-40| addr2line -i -e /mnt/bin/AvorionServer 0x7fe61464436c 2>&1

    2018-04-24 20-01-40| addr2line -i -e /mnt/bin/AvorionServer 0xd32b59 2>&1

    2018-04-24 20-01-40| addr2line -i -e /mnt/bin/AvorionServer 0x8976e8 2>&1

    2018-04-24 20-01-40| addr2line -i -e /mnt/bin/AvorionServer 0xa58f45 2>&1

    2018-04-24 20-01-40| addr2line -i -e /mnt/bin/AvorionServer 0x9d1d01 2>&1

    2018-04-24 20-01-40| addr2line -i -e /mnt/bin/AvorionServer 0xb55222 2>&1

    2018-04-24 20-01-40| addr2line -i -e /mnt/bin/AvorionServer 0x776caa 2>&1

    2018-04-24 20-01-40| addr2line -i -e /mnt/bin/AvorionServer 0x777de8 2>&1

    2018-04-24 20-01-40| addr2line -i -e /mnt/bin/AvorionServer 0x7fe61462cc80 2>&1

    2018-04-24 20-01-40| addr2line -i -e /mnt/bin/AvorionServer 0x7fe613e3f6ba 2>&1

    2018-04-24 20-01-40| addr2line -i -e /mnt/bin/AvorionServer 0x7fe613b7541d 2>&1

    2018-04-24 20-01-40| bad_alloc thrown for a size of 140625840390112

    2018-04-24 20-01-40| backtrace() returned 15 addresses

    2018-04-24 20-01-40| [bt] #1 ./bin/AvorionServer(operator new(unsigned long)+0x22) [0xe12782]

    2018-04-24 20-01-40| [bt] #2 /usr/lib/x86_64-linux-gnu/libstdc++.so.6(std::string::_Rep::_S_create(unsigned long, unsigned long, std::allocator<char> const&)+0x59) [0x7fe614642e39]

    2018-04-24 20-01-40| [bt] #3 /usr/lib/x86_64-linux-gnu/libstdc++.so.6(std::string::_Rep::_M_clone(std::allocator<char> const&, unsigned long)+0x1b) [0x7fe614643c6b]

    2018-04-24 20-01-40| [bt] #4 /usr/lib/x86_64-linux-gnu/libstdc++.so.6(std::basic_string<char, std::char_traits<char>, std::allocator<char> >::basic_string(std::string const&)+0x5c) [0x7fe61464436c]

    2018-04-24 20-01-40| [bt] #5 ./bin/AvorionServer(Script::getExecutionContext(std::string const&)+0x9) [0xd32b59]

    2018-04-24 20-01-40| [bt] #6 ./bin/AvorionServer(void GameCallbackSender::safeCallback<std::tuple<ut::uuid, ut::uuid>&>(std::string const&, std::tuple<ut::uuid, ut::uuid>&)+0x1f8) [0x8976e8]

    2018-04-24 20-01-40| [bt] #7 ./bin/AvorionServer(DelayedCallbackSender::sendDelayedCallbacks()+0xe5) [0xa58f45]

    2018-04-24 20-01-40| [bt] #8 ./bin/AvorionServer(cp::ScriptCallback::update(float)+0x11) [0x9d1d01]

    2018-04-24 20-01-40| [bt] #9 ./bin/AvorionServer(Scene::sendRemainingEntityCallbacks(float)+0x92) [0xb55222]

    2018-04-24 20-01-40| [bt] #10 ./bin/AvorionServer(ut::Worker<ut::queue<std::shared_ptr<ut::WorkPacket> > >::workSinglePacket()+0x15a) [0x776caa]

    2018-04-24 20-01-40| [bt] #11 ./bin/AvorionServer(std::thread::_Impl<std::_Bind_simple<ut::Worker<ut::queue<std::shared_ptr<ut::WorkPacket> > > ()> >::_M_run()+0xc8) [0x777de8]

    2018-04-24 20-01-40| [bt] #12 /usr/lib/x86_64-linux-gnu/libstdc++.so.6(+0xb8c80) [0x7fe61462cc80]

    2018-04-24 20-01-40| [bt] #13 /lib/x86_64-linux-gnu/libpthread.so.0(+0x76ba) [0x7fe613e3f6ba]

    2018-04-24 20-01-40| [bt] #14 /lib/x86_64-linux-gnu/libc.so.6(clone+0x6d) [0x7fe613b7541d]

    2018-04-24 20-01-40| ??:?

    2018-04-24 20-01-40| ??:0

    2018-04-24 20-01-40| ??:0

    2018-04-24 20-01-40| ??:0

    2018-04-24 20-01-40| ??:?

    2018-04-24 20-01-40| ??:?

    2018-04-24 20-01-40| ??:?

    2018-04-24 20-01-40| ??:?

    2018-04-24 20-01-40| ??:?

    2018-04-24 20-01-40| ??:?

    2018-04-24 20-01-40| ??:?

    2018-04-24 20-01-40| ??:0

    2018-04-24 20-01-40| ??:0

    2018-04-24 20-01-40| ??:0

    2018-04-24 20-01-40| Exception in Game WorkPool worker thread 0: std::bad_alloc

    2018-04-24 20-01-40| Workpacket [140625191933696]:

    2018-04-24 20-01-40| Sectors Loaded: 13

    2018-04-24 20-01-40| Factions In Memory: 3

    2018-04-24 20-01-40| Workpacket [140626148906752]:

    2018-04-24 20-01-40| Workpacket [140626140514048]:

    2018-04-24 20-01-40| Workpacket [140626106300160]:

    2018-04-24 20-01-40| Workpacket [140626132121344]:

    2018-04-24 20-01-40| Workpacket [140626114692864]: Sector[79:-265]::sendRemainingEntityCallbacks

    2018-04-24 20-01-40| Script Memory: 78.57MB

    2018-04-24 20-01-40| Workpacket [140626097907456]:

    2018-04-24 20-01-40| Workpacket [140625181435648]:

    2018-04-24 20-01-40| Workpacket [140625609484032]:

    2018-04-24 20-01-40| Players In Memory: 3

    2018-04-24 20-01-40| Workpacket [140626123728640]:

    2018-04-24 20-01-40| Workpacket [140625617876736]:

    2018-04-24 20-01-40|

     

     

     

    I really love this mod (even tho I could only use it for 4h :D ) but in this state I have to deactivate it, so we can keep playing on our server.

     

    However I would love to help narrowing this issue down, so if I can do anything, let me now.

     

    hi,

    i run into an issue with the salvager.

    if you start the salvage-job and some wreks are available, they are working fine. after the job is finished and the salvage fleet is back and dock/wait for new wrecks, they never start again. you have to stop/start the command to bring them back to work.

    fighters are working fine, only the salvager gets lazy and never start again :)

     

    script version: 0.10.1

    game version: beta branch 0.16.7

     

     

    the same with me

     

    This happened for me too  :)

     

    Script Version 0.10.1

     

    Avorion server Beta 0.16.7 r11165 4b472bf34ee5 running on Ubuntu 16.04.4 LTS starting up in "galaxies/MyGalaxy"

    CPU: Intel® Core i7-4790K CPU @ 4.00GHz 8 Cores

    RAM: 31GB (3GB reserved for our server) Nitrado - Server

    port: 27000

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