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Playnot

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Posts posted by Playnot

  1. Go into your files path: data/scripts/commands open the LUA file that says inventory and do ctrl+f and search for number 12 once you find it there will be a line of code that'll read weapontype = limit(tonumber(w), 12, 0) change the 12 to a 16. i havent figured out how to make the mod recognize the new upgrade types yet so if anyone knows how to do that i would appreciate it.

     

    Yep, it worked, thanks a lot!

  2. For some reason I can't seem to get above the number 12 when trying this out, 12 is Tesla Gun and after that, any number adds a Tesla gun. Anyone know what I'm doing wrong?

     

    try insteed the number the full name.

     

    ForceGun

    SalvagingLaser

    PulseCannon

     

    I tried, but it didn't work sadly. ForceGun adds a Lightning Gun, SalvagingLaser adds a Tesla Gun and PulseCannon throws an error message "Could not identify weaponType"

    P.S. I'm on version 0.16.7 r11165 if it matters

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