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  1. I want to expand on one of my previous mixed suggestions as I feel like different starts could use less resources to develop and yet make game play much more interesting. Last time I mentioned these "starts" It was in my "spicing up pirates" post which was not really good of me to bundle up the two ideas so I wanted to make it a standalone suggestion. I know it likely has been suggested in some form or another but I feel like to massively spice up the game you could create new, much more interesting starts that would use the new progression system that was announced or perhaps even use the old system too. Also adding the idea of more starts might push out alot more mods that develop special starts that normally wouldn't be easy to develop if you have a page/code dedicated to it perhaps. Here are just some ideas of mine but post your suggestions down below also I would be happy to read them all. Last time I started off with a basic start so this time im starting with a complicated and possibly dangerous start, -The Core Start where you start with bear minimum resources however you start with just enough avorion (yes an avorion start) to jump across the barrier and flee as the zone will be way too dangerous for you to handle early on, or you can be greedy with this start and scavenge destroyed pirates/xsotan for early late game loot and then retreat later. However so people don't push their luck too much make it for the first maybe 20-40 hours you are hunted while in the core which eventually stopped happening after the time period. Previously I mentioned a Pirate type start in my other post but want to expand it abit -Likely one of the more interesting starts would be to start allied with a single pirate faction (enemies with all the rest) and you start in a small cluster of space which introduces mini pirate factions across the galaxy as sort of a home base for each pirate faction. Also with this start you would be at war with every single normal faction to start off with however there will be opportunities to get on their good sides with enough work. This save would give two options for multiplayer (or more if you can think of any more) these options would be 1. To start in the same pirate faction or 2. Start in different pirate factions. Ways of surviving early on in this Start would be to attack unarmed/lightly armed cargo ships or shooting up enemy pirate factions to survive slowly growing your strength. One last possibility for this start, but is optional by the developers if they dont like this part of the suggestion, is the ability to fund/upgrade pirate factions to be more of a threat and possibly more of an assistance to yourself. The next list of starts will be minor influence of gameplay but might be enough to spice up your playstyle, these suggestions will be brief and can be expanded on in the comments or by the developers if chosen -Trade Start: Start with a small amount of resources, a small chunk of credits and only one defensive weapon turret to allow you to stop early aggression while trying to escape, main goal is to trade and start up from that and then expand from there. P.s. you start with a drone without mining lasers -Mining Start: No Weapons to start with, 4 mining turrets and your drone upgrades its mining turrets as you first get a new ore type. No credits to start with either so it will mostly start with mining. -Damaged Mine Start: Start with a founded mine (such as coal or oil) that produces much more slowly and can never be upgraded to normal mines levels. It allows for early income but not too strong of an income, allows for self trade early on or AI trade. Also minimal Resources and mining equipment most will be acquired from purchasing early on. -Scavenger Start: as for the final simple start I suggest one of the more difficult simple starts to be a scavenger that has no weapons nor mining turrets, you start with a single salvaging turret and very very little resources to build a small ship with. The rest is up to you captain. I think for this post I won't post any more suggestions just yet, I might instead post comments here on any other starts I think up later. Upvote or follow the post to keep up with my new ideas and hopefully you enjoyed the idea.
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