I like the game so far, but there are some things it'd be nice to have:
Major:
"Go to..." and "Dock" commands for your ship to automatically perform these actions (auto-pilot, basically);
Sector map with all stations and an ability to set course to them with the commands above (including courses through several sectors through warpgates and warpholes);
Space dealership stations where you can buy ships instead of building 'em (no materials needed, but credits price is much higher);
Scanner window with the list of sector stations (and ships nearby) for fast selection;
Salvaging factories to salvage uneeded weapons and upgrades into its raw materials;
Emergency brakes system;
Claimable sectors and constructable warpgates for them;
Recruitment centers: a new type of stations where you can hire big amounts of the crew members at once;
An ability to use your saved ship presets while building ships on the shipyard;
An ability to create trade routes and assign your ships to them for automatic trade;
"Symmetric Build" checkbox at the shipyard: makes sure the generated ship will be symmetrical;
Bases on planets as well, not just space stations.
Minor:
Bigger docking range;
Brighter enemy icons;
Animated warphole and warpgate jumps;
Ship editor:
An ability to unselect single blocks after performing a multiple selection;
More visually subtle version of thrusters (moderate glowing while they work insted of flashing pillars of light).
Sorting at the saved ships screen (by name, by save date, etc.);
Multicolor patterns for painting (stripes, dots, etc.);
Suggestion
Zobaken
I like the game so far, but there are some things it'd be nice to have:
Major:
Minor:
Ship editor:
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