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Archon's Shipyard


Fall3n_Archon

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I do, but you aren't going to like it... lol

 

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It costs 41,635,488 credits, and requires 18 iron, 1731 avorion and 2,261,053 trinium to build. It also requires around 1000 crew just to run it.

 

It can field a full arsenal of weapons (currently sitting at 24 turrets with upgrades) and upgrades are at maximum.

 

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ehh... only 4k omicron firepower?

 

my 7 slot pocket destroyer that I am running in hard mode campaign has 9k omicron damage(and still feels weak), how do you even manage to kill anything?

 

The damage output has now been severely upgraded (to a staggering 63.5k per shot). 38 seperate crafted triple railguns mounted on it puncture shields with a 30% chance to bypass completely, at a range of around 7kms.

 

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However, even at 4k damage, as railguns damage all items they pass through in a straight line (with the exception of armor), this means 4k is applied to EVERYTHING they touch, and usually ignores shields completely. So, it will quite literally crack a ship in half with one shot, even with the lower damage output.

 

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The pictured interceptor now also sits around 10k damage output, and it's about 1/50th the size of the capital.

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This is a monster - whew! I'd love to see it ram a station :D GJ!

 

Funnily enough, that's EXACTLY why I replaced the front end with the Trinium stone casing... It has the highest durability, and usually allows me to ram straight through shielded ships and stations while taking extremely minimal damage.

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