Freejack Posted January 30, 2014 Share Posted January 30, 2014 This is a real problem............as for it being a bug not sure. Going to try and load the txt file so I can read it. 15.7GB of txt in a log file damn..... Link to comment Share on other sites More sharing options...
Boxelware Team koonschi Posted January 30, 2014 Boxelware Team Share Posted January 30, 2014 Should be fixed soon. Link to comment Share on other sites More sharing options...
Boxelware Team koonschi Posted January 30, 2014 Boxelware Team Share Posted January 30, 2014 New patch is online. Should fix it. Link to comment Share on other sites More sharing options...
Freejack Posted January 30, 2014 Author Share Posted January 30, 2014 Thank you sir, really enjoying this and want to run a dedicated server........so testing before making available. Link to comment Share on other sites More sharing options...
Boxelware Team koonschi Posted January 30, 2014 Boxelware Team Share Posted January 30, 2014 Cool thing! I'd be happy if you could keep us updated on your progress. Link to comment Share on other sites More sharing options...
akagetsu Posted January 30, 2014 Share Posted January 30, 2014 Yep, would be really cool if someone made a server so we could all play. I feel weird playing a sandbox game alone XD Link to comment Share on other sites More sharing options...
Freejack Posted February 1, 2014 Author Share Posted February 1, 2014 Serverlog txt seems to be fixed only 3.4 mb after 3 days of running. Server is up in General for info. Seeing this in the log: Server TCP: Error occurred in async_receive: End of file. Bytes transferred: 0 │··································································· Server: connection 25 was closed by remote │··································································· Player logged off: akagetsu01, index: 11 │··································································· Incoming connection from 188.29.165.22:34477 │··································································· Connection to player established │··································································· Server TCP: Error occurred in async_receive: End of file. Bytes transferred: 0 │··································································· Server: connection 28 was closed by remote │··································································· Incoming connection from 188.29.165.22:34478 │··································································· Connection to player established │··································································· Player logged in: akagetsu01, index: 11 │··································································· Server TCP: Error occurred in async_receive: End of file. Bytes transferred: 0 │··································································· Server: connection 29 was closed by remote │··································································· Player logged off: akagetsu01, index: 11 │··································································· <DoomAngelBlade> Can you talk? │··································································· <DoomAngelBlade> Hello? │··································································· <DoomAngelBlade> /players │··································································· <SERVER> The Nav-Computer is calculating the jump route. Please stand by. │··································································· <SERVER> Jump route calculated. │··································································· Server TCP: Error occurred in async_receive: End of file. Bytes transferred: 0 │··································································· Server: connection 27 was closed by remote │··································································· Player logged off: DoomAngelBlade, index: 10 │··································································· Incoming connection from 91.124.204.49:53623 │··································································· Connection to player established │··································································· Server TCP: Error occurred in async_receive: End of file. Bytes transferred: 0 │··································································· Server: connection 30 was closed by remote │··································································· Incoming connection from 91.124.204.49:53624 │··································································· Connection to player established │··································································· Player logged in: DoomAngelBlade, index: 10 │··································································· <DoomAngelBlade> /players │··································································· <SERVER> Cannot delete a block with blocks attached to it Link to comment Share on other sites More sharing options...
Boxelware Team koonschi Posted June 24, 2016 Boxelware Team Share Posted June 24, 2016 Quick FYI: I split the topic into two, since it's a different problem. Link to comment Share on other sites More sharing options...
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