Freejack Posted February 1, 2014 Share Posted February 1, 2014 Come join me....... the address is fjbbs.gotdns.com (68.117.251.9) port 24000 right now only 10 slots. This is dynamic IP so it may change if it does look up the url it will always give correct IP. This server is a HP G5 DL360 with 2x Xeon Quad Core Cpu's (8 Cpu's) 12GB of ram and with 6TB of storage. I run a few other things on here. Till the slot restriction thing is figured out we will be at 10. One basic ground rule treat everyone with respect. Link to comment Share on other sites More sharing options...
Boxelware Team koonschi Posted February 1, 2014 Boxelware Team Share Posted February 1, 2014 In order to resolve the maxPlayers problem, you could modify the shell script running the server. Just add --maxPlayers 20 to the command line when starting it up, might not be the prettiest way for now, but it should work. This should be fixed in 0.6. Link to comment Share on other sites More sharing options...
Boxelware Team koonschi Posted February 1, 2014 Boxelware Team Share Posted February 1, 2014 Good job btw, but I just realized that the game can't resolve hostnames, you'll have to provide the ip, too for now. Working on it though. Link to comment Share on other sites More sharing options...
DoomAngelBlade Posted February 1, 2014 Share Posted February 1, 2014 Yep. Just tried to connect and found that 0.176.236.0:24000 is not responding Link to comment Share on other sites More sharing options...
akagetsu Posted February 1, 2014 Share Posted February 1, 2014 Omg does this work, can we try it out? :O Link to comment Share on other sites More sharing options...
DoomAngelBlade Posted February 1, 2014 Share Posted February 1, 2014 68.117.251.9 - here is his IP. You can try it and it works. Link to comment Share on other sites More sharing options...
akagetsu Posted February 1, 2014 Share Posted February 1, 2014 I'm downloading the latest version of the game and am gonna try in a few seconds. Link to comment Share on other sites More sharing options...
Freejack Posted February 1, 2014 Author Share Posted February 1, 2014 Is there a way to get server to show people logging in and out in real time in terminal? I know the log will show it. Also I know your planning on fixing the url in 0.6..... could we move it to 0.5.4? If so I wouldn't mind this dedicated server being the test server for whatever you want to throw at it. Link to comment Share on other sites More sharing options...
Boxelware Team koonschi Posted February 1, 2014 Boxelware Team Share Posted February 1, 2014 I'll see what I can do. I have to concentrate on other things right now, so I can't promise anything. Link to comment Share on other sites More sharing options...
Freejack Posted February 1, 2014 Author Share Posted February 1, 2014 I understand that, and would not hold you too it. Link to comment Share on other sites More sharing options...
DoomAngelBlade Posted February 2, 2014 Share Posted February 2, 2014 For some reasons I'm stuck on LOADING screen. . . After jumping to other system. Check logs if anything bad happens Link to comment Share on other sites More sharing options...
DoomAngelBlade Posted February 2, 2014 Share Posted February 2, 2014 It seems that I jumped in CORRUPTED SYSTEM(Damn it). Im getting "AVORION STOPPED RUNNING" when I load Link to comment Share on other sites More sharing options...
Boxelware Team koonschi Posted February 2, 2014 Boxelware Team Share Posted February 2, 2014 If you tell me the server seed as well as the coordinates of the corrupt sector I can try to reproduce the crash. Link to comment Share on other sites More sharing options...
Boxelware Team koonschi Posted February 2, 2014 Boxelware Team Share Posted February 2, 2014 Is there a way to get server to show people logging in and out in real time in terminal? As a matter of fact, there is. You just have to edit the startup script of the server. Add the lines writeConsole("Player " .. name .. " joined the galaxy\n") and writeConsole("Player " .. name .. " left the galaxy\n") after the Server_BroadcastChatMessage(...) lines in the respective callbacks. Link to comment Share on other sites More sharing options...
DoomAngelBlade Posted February 2, 2014 Share Posted February 2, 2014 Problem is that coordinates must be gotten from owner of server. He moved my drone but not a ship and it got blown by pirates at that sector. Mmm nice :D Also. Need a mod to make users asks pw when join Like in Minecraft /register [pw] [pw] /login [pw] Link to comment Share on other sites More sharing options...
Freejack Posted February 2, 2014 Author Share Posted February 2, 2014 If you tell me the server seed as well as the coordinates of the corrupt sector I can try to reproduce the crash. seed: 7217011 234,251 was the position Link to comment Share on other sites More sharing options...
Freejack Posted February 2, 2014 Author Share Posted February 2, 2014 Is there a way to get server to show people logging in and out in real time in terminal? As a matter of fact, there is. You just have to edit the startup script of the server. Add the lines writeConsole("Player " .. name .. " joined the galaxy\n") and writeConsole("Player " .. name .. " left the galaxy\n") after the Server_BroadcastChatMessage(...) lines in the respective callbacks. Your not meaning server.sh? the other is a bin file that is executed by server.sh. Link to comment Share on other sites More sharing options...
Freejack Posted February 2, 2014 Author Share Posted February 2, 2014 Found it serverstartup.lua Link to comment Share on other sites More sharing options...
Freejack Posted February 2, 2014 Author Share Posted February 2, 2014 Is there a way to get server to show people logging in and out in real time in terminal? As a matter of fact, there is. You just have to edit the startup script of the server. Add the lines writeConsole("Player " .. name .. " joined the galaxy\n") and writeConsole("Player " .. name .. " left the galaxy\n") after the Server_BroadcastChatMessage(...) lines in the respective callbacks. Also forgot to ask is there a way to timestamp these? Link to comment Share on other sites More sharing options...
Boxelware Team koonschi Posted February 3, 2014 Boxelware Team Share Posted February 3, 2014 Look into the lua documentation on date and time, I'm sure you'll find something there. Link to comment Share on other sites More sharing options...
akagetsu Posted February 3, 2014 Share Posted February 3, 2014 Is it okay if I make a newsletter on the forum (where I put the updates and stuff) with the server IP (68.117.251.9) so people on the forum can connect to it and play together? Is that okay with OP? Link to comment Share on other sites More sharing options...
Freejack Posted February 3, 2014 Author Share Posted February 3, 2014 I am fine with it. Link to comment Share on other sites More sharing options...
Bers40k Posted February 11, 2014 Share Posted February 11, 2014 server IP (68.117.251.9) can you place my player file to server? Link to comment Share on other sites More sharing options...
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