Right now one of my biggest issues is managing the functionality of my ship.
I want to change out equipment and be functional... with minimal fuss...
We have a FANTASTIC method for changing out the modules but not turrets.. (which is kind of logistically backwards)
So... with that in mind... I propose:
Hard points!!!
...in the build menu you have the ability to install a "Turret Mount" that mount will me material based and carry over it's size limitation to the following screen:
Turret Management: Just as you can change out modules now you can change out turrets...
Modules will still control the number and type of functional turrets, but if you want to invest material into 5 passive and 5 armed "mounts" you can... then you just have to change a module to allow you to populate those mounts... OR you can have all of them populated but only functional based on your modules...
Suggestion
GrimJahk
Right now one of my biggest issues is managing the functionality of my ship.
I want to change out equipment and be functional... with minimal fuss...
We have a FANTASTIC method for changing out the modules but not turrets.. (which is kind of logistically backwards)
So... with that in mind... I propose:
Hard points!!!
...in the build menu you have the ability to install a "Turret Mount" that mount will me material based and carry over it's size limitation to the following screen:
Turret Management: Just as you can change out modules now you can change out turrets...
Modules will still control the number and type of functional turrets, but if you want to invest material into 5 passive and 5 armed "mounts" you can... then you just have to change a module to allow you to populate those mounts... OR you can have all of them populated but only functional based on your modules...
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