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Scaling Option: Grab Block Face


Sable Phoenix

Suggestion

Currently when you scale a block, it scales universally along that axis, so if for example you scale a block along the X axis, both faces that are perpendicular to the X axis will move towards or away from the center of the block.  Sometimes this is fine, other times, it means that once you have finished scaling the block you need to reposition it in order to return it to where you wanted it.  It would be nice if we had a "Grab Block Face" button that allowed us to select whichever block face the cursor is in contact with, and "drag" that block face so that it and it alone changes position along the axis of scaling.  All other faces would remain in their original position, so if you've already got the block perfectly positioned but want to change its scaling in a single direction, you're not required to realign the block when you're finished.

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