Fox Posted February 11, 2017 Share Posted February 11, 2017 Fox-Die Inc. "We build a better future - together" "Fox-Die Inc. & it's asoziated Manufactures prodly present their upcomming Product-Line in the Exploration-Fleet-Section..." ____________________________________ Breaking News: "Following a Statement of FDI-CEO Dante McFox, the Production of the FX-2 Series was halted in favour of an cooperational Project together with an advantageous Partner! Rumors came up that the Executive Director of Ares Combat Industries together with his Chief-Designer K. Medlock were seen arriving at the new FDI-HQ. Combining ACI's Design-Philosophy with the technical capabilitys of FoxDie Inc. let us all wait with bated breath for the upcomming time..." Working closely together with ACI (check out k_medlocks fantastic workshop if you're interested in Space Engineers! Many thanks for letting me adapt the designs! :-*) has brought up the FX-3 & FX-4 Series, a huge advantage over previous designs both in form and function! Moved to Steam Workshop, dont expect anything happening here too soon (maybe if i get a lazy minute to care for this topic, but no promises!). If you like what you see here and you're still interested, follow my Steam-Workshop to be up-to-date... But enought the words, here we go: ____________________________________ Much thanks to Dad for this great Spotlight Video: This time, I´m presenting a Blueprint Spotlight video of a complete fleet :o Fx-4 Fleet by Fox Cheers Dad ____________________________________ Support Vessels (as the name says, serving in supporting roles for their flottilla): FX-42 PT "Dagger"-Class Patrol Boat "Believe me, everyone, even those new in the Deep-Space-Exploration Department, can afford one of these pretty little babys! Here, let me show you a Holo, i promise you won't regret..." - Miss S. DeVulpes, FDI PR The smallest Frame made within the FX-4 Series, made to deliver an adequate while affordable solution for Patrol Duty across the Outer Rim and the Company's needs for high-ranked personal transfer. Cost: 1.403 Cr. + 686 Iron FX-42 Dagger-Class Patrol Boat.xml FX-42 CC "Rapier"-Class Light Corvette "Once we watched 3 Rapier's wrestling down a totally helpless Light Cruiser of the Makeen-Pirates. Pesky little buggers as they are, always attacking from dead angles, and running out of range when he tried to turn and bring his deadly frontal Laser-Batteries to bear... their Engineers should have considered the firing arcs better..." - Cpt. C. Cameroon of the "DSV Princess' Desire" Protected by advanced Integrity-Fields, this small, nimble and substitutable class is often used to command patrols along the Outer Rim, screen bigger ships from attacking fighters or hunt in packs for unaware enemys. Cost: 32.250 Cr. + 5.285 Iron + 1.933 Titan FX-42 Rapier-Class Corvette.xml FX-4 TS "Diligent"-Class Cargo Hauler "Where do you want it?" - Lt. Ellen Louise Ripley FDI's answer on the Taurus Heavy Transport Frigate, the Diligent features a large Cargo Hold, some small ventral Hangar Bays, over-the-top maneuverbility to help with docking processes, additional Guest-/Passanger-Quarters and some remarkably view from the distal Flight Bridge. Cost: 390.770 Cr. + 40 Iron + 32.753 Trinium + 14.485 Xanion FX-4 Diligent-Class Cargo Hauler.xml Ships of the Line (dedicated Combat Vessels capable of area-denial or flanking around the combat's center): FX-4 FF "Broadsword"-Class Escort-Frigate "Frigate - the smallest Warship-Class capable of independantly execute Actions on operational and tactical level." - FDI Basic Instructions Manual 3649-B, Section 6/3 Introducing advanced warfare technology, this class features enhanced HyperJump-Capabilitys, dedicated weapon emplacements and highly-protective Shield-Technology on Basis of energy-rich Naonite. They excell at Escort- or Mining-Operations or at taking command of hunting wolf-packs. Cost: 216.125 Cr. + 44 Iron + 6.689 Titan + 20.605 Naonite FX-4 Broadsword-Class Frigate.xml FX-4 DD "Claymore"-Class Flakdestroyer "I know i have the Holo somewhere here...!" - Miss S. DeVulpes, FDI PR Often called "The best ships of the fleet" by their crews, a Destroyer brings enough firepower to obliterate any smaller vessel, while a small Trinium-based hull configuration and powerful engines make sure it can outrun any threats it can't outgun. Cost: 1.181.031 Cr. + 44 Iron + 114.435 Trinium FX-4 Claymore-Class Destroyer .xml Captial Ships ("A capital-ship can operate without it's supporting fleet, but a fleet with disabled capital-ships is defeated!" -FDI Basic Instructions Manual 1524-D, Section 5/7): FX-4 CA "Seraph"-Class Strategic Cruiser "Cruiser - the smallest of the capital ship classes, Cruisers are capable of successfully conclude any strategic Assignment on their own while providing substantial Area-Denial capabilitys in larger Fleets. Variants might include larger Subclasses like Heavy- and Assaultcruiser, or smaller, more specialized Artillery-, Strike- and Light Cruiser, which might not even fall under the Capital-Ship Category." - FDI Basic Instructions Manual 3649-B, Section 6/5+6/6 Outmassing any Ship of the Line, this class usually makes up the anchor of larger fleets, but is aswell capable to fullfill any task on its own. Not utilizing as much Hangar-Capacity as the Archangel-Carrier nor as much weapon emplacements as a Battleship, but it's versatility makes it a popular choice for any given duty. Cost: 7.975.181 Cr. + 76 Iron + 128.897 Trinuim + 604.801 Xanion FX-4 Seraph-Class Strategic Cruiser FX-4 CV "Archangel"-Class Auxiliary-Carrier "Aah, now i understand, Sir! Not enought Strikecraft-Capacity? Well, take a look at THIS Holo..." - Miss S. DeVulpes, FDI PR Decription tbd Cost: 13.869.768 Cr. + 64.838 Iron + 286.399 Trinuim + 995.486 Xanion FX-4 Archangel-Class Auxiliary-Carrier Super-Captial Ships (Designer's Note: Simple RP Builds with no gameplay intented): FX-4 HQ "Lair"-Class Flagship "ERROR OPENING DATA FILE: ACCESS DENIED! Please stand by, Security Officers are notified and on their way! Thank you and have a nice day!" Not much is known about the DSV Lair, FoxDie Inc.'s mobile Command Plattform. It has been seen occassionally before jumping away in numerous sectors around the galaxy's center, and it was spotted resupplying FDI's TaskForce during the Europa-Conflict. With more than 2km lenght total it's dwarfing any other FDI ship, possesing enought living room comparable to a small city and in need of a hullcrew of >27.000 Men and Women to operate. This titanic vessel serves as Shipyard, Commandpost, FDI's Administration Center and main Logistics Hub aswell as home for the families of the Company's Military Forces in Long-Term-Duty. Cost: 426.930.224 Cr. + 120 Iron + 4.760.850 Trinuim + 6.096.803 Xanion + 2.017.465 Ogonite + 16.618.237 Avorion FX-4 Lair-Class Flagship ____________________________________ useful Tools: Block Upgrade Tool by 3lex Ship Rescale Tool by Mangomania used Mods: Functions: Avorion Commands Package by Aki /showdist Command together with FleetControl and FindStation by w00zla Appearance: Clear Shields by darkconsole ("I can shield clearly now, the rain is gone!" rofl) HUD: Detailed Turret Tooltip and Compass-like Gate Pixel Icons by lyravega TODO: FX-4 Release: Battlecruiser, Battleship, Transport-Barge, (incl. Fluff and gifs) FX-42 Improvements: FF+ Free-Floating & Roidbased Station Template Ideas: Support Vessels: Shuttle, dedicated Miner SotL: Flakfrigate (powerheavy variant to support longterm Plasmabarrage), Missledestroyer (featuring vertical Launch Bays for Seekermissles), Strike-Crusier (Allrounder-Design on SotL Scale), Stealthcruiser & EWAR-Frigate (psssst! :-X ) Capitals: Light Cruiser (might be SotL Scale aswell), Heavy Cruiser (moar Armor), Assault Cruiser (Close Combat Variant of the BC) Stations: individual Variants (?) Strike Craft (?): Fighter, Bomber, Civil Link to comment Share on other sites More sharing options...
Westron Posted February 12, 2017 Share Posted February 12, 2017 Any chance of a xml? would love to use this in my playthrough Link to comment Share on other sites More sharing options...
Fox Posted February 13, 2017 Author Share Posted February 13, 2017 look down at Reply #17 to find the old FX-1 Designs! Needed to tidy out the main post abit... Link to comment Share on other sites More sharing options...
Scrollen Posted February 13, 2017 Share Posted February 13, 2017 Those are some aesthetically pleasing ships. I also see you made some awesome ships in space engineer. Link to comment Share on other sites More sharing options...
SageThe13th Posted February 13, 2017 Share Posted February 13, 2017 The Mammoth has a very pleasing design. Link to comment Share on other sites More sharing options...
mearrin69 Posted February 13, 2017 Share Posted February 13, 2017 Very nice. I'm liking the shapes. Looks bulky, like a battlestar. M Link to comment Share on other sites More sharing options...
Fox Posted February 14, 2017 Author Share Posted February 14, 2017 Ty all for the kind words!! :-[ I added the smaller ships to the Lineup for your viewing pleasure :P Link to comment Share on other sites More sharing options...
DerpSuper++ Posted February 18, 2017 Share Posted February 18, 2017 Real nice, clean, sleek designs, somewhat organic. I like how they all follow a theme in their design. The capital ships look especially elegant out of the lot. Link to comment Share on other sites More sharing options...
Gared Kain Posted February 27, 2017 Share Posted February 27, 2017 Still loving the charon. Excited for FX-2 line. Link to comment Share on other sites More sharing options...
Fox Posted February 28, 2017 Author Share Posted February 28, 2017 thx, still my favourite aswell, smaller ships are more or less Update-Steps made to easier reach it again on a friends server... Nightingale is a cheap Full-Iron startership (not as cheap as it should be tho...) while the Foxfire-Class is more appropriate as a small Miner after getting your hands on some juicy Apple-Green Ore for Shields (which make the pesky Pirate Attacks less costly!)... Made me a full Trinium Version aswell 8) After feeling secure in the Trinium-Tier the Ezekiel-Destroyers are there to provide a smaller, cheaper Chassis (compared to the Capital Ships). It sacrifices Jumprange for an additional Upgrade-Slot and can act as Firesupport/Escort with Longrange-Weapons or bigger Miners, also the base Chassis for the Kastelan-Transport (which inherited the huge design flaw of missing Jump Capacity :-[) Dramiel-Strike Cruiser are basically Charon-Class Carriers without the Hangars, made to have a escorting weapon platform with similar stats... i'm still working on Naming, Class-Arrangement and other fluffy bits, so take those for placeholders until i come up with a uniform system i am satisfied with. for the FX-2 Line, they mostly come together quite nice, the smaller ones having trouble to brake atm and i might have reduced the Engine Narcelle's size a bit too much... we will see when the Thruster Patch gets live ;D (Oh, and no plans so far on releasing the Covenant... a experiment to increase the size of the design gone wrong... just there for the sake of completeness) Link to comment Share on other sites More sharing options...
War Viper Posted March 9, 2017 Share Posted March 9, 2017 I really like this ship design. I have to admit I used the dramiel as a template/inspiration to build upon. I'll post some pics of the final product later when I get home from work. Link to comment Share on other sites More sharing options...
Fox Posted March 10, 2017 Author Share Posted March 10, 2017 I really like this ship design. I have to admit I used the dramiel as a template/inspiration to build upon. I'll post some pics of the final product later when I get home from work. Exited to see what comes out of it! Got distracted a bit from them with another project, but definatly will finish them when volume-update comes... And nothing bad to start somewhere given IMO, i myself plundered the Space Engineers Workshop a bit and began to modify their basic designs for the FX-3 Series here in Avorion... Some screenys? Pretty sure you wanna see some screenys, why else should one come to the creative section? ::) so much genius ppl out there, me was never a very creative person, so if you cant beat em, join em... and so it began with this lady from a fellow SE Player as a new starter ship, new color pattern, some edgework, some details, and voila: turned out very well, so i contacted the original creator, asked if i may use the designs officially, which are mostly empty husks for now so i can balance them out all together when they are done, and went on building: ...and on...: ...and on...: ...and on...: ...and... you get it in the meantime i guess...: the new scaling tool from the forums here helped me alot at one point: so i could start to go bigger without bigger templates: great, even more empty husks flying around waiting to get stuffed out: I love how the Thrusters translated into Avorions design: Also started to write a bit fluff for em, not sure if i keep it tho: Breaking News: "Following a Statement of FDI-CEO Dante McFox, the Production of the FX-2 Series was halted in favour of an cooperational Project together with an advantageous Partner! Rumors came up that the Executive Director of Ares Combat Industries together with his Chief-Designer K. Medlock were seen arriving at the new FDI-HQ. Combining ACI's Design-Philosophy with the technical capabilitys of FoxDie Inc. let us all wait with bated breath for the upcomming time..." Classification: Support Vessels (as the name says, serving in supporting roles for their flottilla): PT - "Dagger"-Class Patrol Boat "Believe me, everyone, even those new in the Deep-Space-Exploration Department, can afford one of these pretty little babys! Here, let me show you a Holo, i promise you won't regret..." - Miss S. DeVulpes, FDI PR The smallest Frame made within the FX-3 Series, made to deliver a adequate while affordable solution for Patrol Duty across the Outer Rim and the Company's needs for high-ranked personal transfer. TS - "Diligent"-Class Cargo Hauler "I was second mate on Hera's Dream, a freighter of the line. We were shipping precious metals to the colony on Nine. It was on the second watch of that most uneventful flight, When the pirate ships appeared out of the night. Now to me there was no question, for they had us four to one, And you can't fight dirty pirates when your freighter has no gun. So we stood by to be boarded by a party yet unseen, When another ship appeared upon our screen. First we thought it just a pirate, but the vector was all wrong. Then we thought it might be rescue, but the signal wasn't strong. When she didn't answer hailing, we all felt an unknown dread, For we saw her shields were up and glowing red. Now the courage of that single ship is shown by very few, But we never knew a ship could fly the way the stranger flew. Never fearing guns or numbers, like a tiger to its meat, The stranger then attacked the pirate fleet. And the strangers beams burned brighter than all beams I'd seen before. And the strangers shields were harder than the heart of any whore. As the battle rent the eather, while we watched and shook our heads, The pirate ships were cut to bloody shreds. The pirate ships were cut to bloody shreds." - from "Dawson's Christian" by Carmen Miranda's Ghost tbd Ships of the Line (dedicated Combat Vessels capable of area-denial or flanking around the combat's center): CC - "Rapier"-Class Light Corvette "Once we watched 3 Rapier's wrestling down a totally helpless Light Cruiser of the Makeen-Pirates. Pesky little buggers as they are, always attacking from dead angles, and running out of range when he tried to turn and bring his deadly frontal Laser-Batteries to bear... their Engineers should have considered the firing arcs better..." - Cpt. C. Cameroon of the "DSV Princess' Desire" Protected by advanced Integrity-Fields, this small, nimble and substitutable class is often used to command patrols along the Outer Rim, screen bigger ships from attacking fighters or hunt in packs for unaware enemys. FF - "Broadsword"-Class Escort-Frigate "Frigate - the smallest Warship-Class capable of independantly execute Actions on operational and tactical level." - FDI Basic Instructions Manual 3649-B, Section 6/3 Introducing advanced warfare technology, this class features enhanced HyperJump-Capabilitys, dedicated weapon emplacements and highly-protective Shield-Technology on Basis of energy-rich Naonite. They excell at Escort- or Mining-Operations or at taking command of hunting wolf-packs. DD - "Claymore"-Class Flakdestroyer "I know i have the Holo somewhere here...!" - Miss S. DeVulpes, FDI PR Often called "The best ships of the fleet" by their crews, a Destroyer brings enough firepower to obliterate any smaller vessel, while a small Trinium-based hull configuration and powerful engines make sure it can outrun any threats it can't outgun. Captial Ships ("A capital-ship can operate without it's supporting fleet, but a fleet with disabled capital-ships is defeated!" -FDI Basic Instructions Manual 1524-D, Section 5/7): CA - "Seraph"-Class Strategic Cruiser "Cruiser - the smallest of the capital ship classes, Cruisers are capable of successfully conclude any strategic Assignment on their own while providing substantial Area-Denial capabilitys in larger Fleets. Variants might include larger Subclasses like Heavy- and Assaultcruiser, or smaller, more specialized Artillery-, Strike- and Light Cruiser, which might not even fall under the Capital-Ship Category." FDI Basic Instructions Manual 3649-B, Section 6/5+6/6 Outmassing any Ship of the Line, this class usually makes up the anchor of larger fleets, but is aswell capable to fullfill any task on its own. Not utilizing as much Hangar-Capacity as the Archangel-Carrier nor as much weapon emplacements as a Battleship, but it's versatility makes it a popular choice for any given duty. CV - "Archangel"-Class Carrier BC - "Vengeance"-Class Battlecruiser BB - "Leviathan"-Class Battleship HQ - "Lair"-Class Flagship As you can see, lots of things to come... Just always make sure to give proper credit where credit is due, sadly we had alot of trouble with plagiarism over at Space Engineers... Link to comment Share on other sites More sharing options...
FrAvatar Posted March 11, 2017 Share Posted March 11, 2017 great looking Ships Fox! I can't wait to see what you come up with next. As for naming conventions for ship classes, I decided to use real world current conventions for naval ships. I used the wiki on Naval ships for reference. they have I think 10 ship classes listed, and typical size\weight\displacement for each class. I find it carries over quite well. I've only designed 2 tiny ships so far so we'll see how well it goes. but yeah here is the list of different classes, from biggest to smallest. I guess above Carrier you could go with Dreadnoughts, Titans and other even bigger sounding names. or even go with Light\heavy\Battle affixes to other classes like cruiser does, to add even more classes. Aircraft carrier Battleship Helicopter carrier Battlecruiser Heavy cruiser Light cruiser Destroyer Frigate Corvette Patrol boat Fast attack craft Link to comment Share on other sites More sharing options...
Fox Posted March 11, 2017 Author Share Posted March 11, 2017 thx, i started completing the smaller FX-3 Frames and can say they are fun to fly even before the Thruster-Volume-Update... lets see, if i can finish em faster than Koonschi his new patch i might release them beforehand... on the Classification thingy let me quote myself from the other thread in General Discussion: Still fiddeling with my own system, but if its just to find 15 fitting class-names for the Upgradeslots I'd like to throw in: [*]Patrol Boat [*]Light Corvette [*]Corvette [*]Light Frigate [*]Frigate [*]Destroyer [*]Light Cruiser [*]Cruiser [*]Strikecruiser [*]Heavy Cruiser [*]Assault Cruiser [*]Battlecruiser [*]Battleship [*]Dreadnought [*]Titan I miss the word "Carrier" in here, but i think its more a role than a mass-related classification, butg switching out the suffix works fine for most cases, like if you get an Assault Carrier for 11-Slot Ship for example... Link to comment Share on other sites More sharing options...
Fox Posted March 14, 2017 Author Share Posted March 14, 2017 Round and round it goes: Link to comment Share on other sites More sharing options...
Pob Posted March 15, 2017 Share Posted March 15, 2017 Very nice :) nice use of colour too. Quick note of naming conventions, they are rather flexible there's no exact definition as to what is what. eg heavy cruisers and armoured cruisers would often have the same displacement or even more than a battlecruiser, a battlecruiser is a cruiser fitted with battleship guns. The roll of a ship often has a lot to do with it's classification, however as weapons are not part of our designs in Avorion and upgrade slots are tied to volume Oh and "ship of the line" are heavy cruiser, armoured cruiser, battlecrusiers and battleships, every thing below them were support or screening elements. Of course carriers upset the apple cart and missiles where the final nail in the coffin of large ships of the line in navel warfare. Link to comment Share on other sites More sharing options...
Warrax Posted March 15, 2017 Share Posted March 15, 2017 Hey Fox, i enjoyed seeing the progression in some of your ships - the spinning images post is a cool idea. Thanx, and i hope you keep posting Cheers Link to comment Share on other sites More sharing options...
Fox Posted March 17, 2017 Author Share Posted March 17, 2017 Updated Mainpost, in the interests of clarity the FX-1 Series went down here, merged together with the Post containing their .xml files: "Evolved from weeks of expierience, the first series of FDI Ships has made it to the Shipyard of your choice for prompt acquisition! Ladies, Gentlemen and asexual Visitors, here comes for you: The FX-1-Series!" [/center] Capital Ships: DSV Vengeance / FX-1/M0 "Dramiel-Class" Strike-Cruiser Role: Playership/ -Escort Volume: 3,63m m³ Max. Crew: 119 Cost: 3,5m$ + 370k Trinium Upgrades: 7 Armor: 72k HP Shield: 64k HP Jumpdrive: 70,2 sec CD @ 15,1 Sectors Power-Output: 32,8GW(23,47GW used) Power-Storage: 0,17 TJ DSV Mammoth / FX-1/M1 "Charon-Class" Support-Carrier Role: Playership / Fighter-Support Volume: 4,03m m³ Max. Crew: 341 Cost: 1,8m$ + 212k Trinium Upgrades: 6 Cargo-Capacity: 337,8 Hangarslots: 91 Armor: 74k HP Shield: 42k HP Jumpdrive: 71,2 sec CD @ 10,2 Sectors Power-Output: 32,8GW(13,13GW used) Power-Storage: 0,17 TJ DSV Diligent / FX-1/M0+ "Covenant-Class" Assault-Cruiser Role: Playership Volume: 8,84m m³ Max. Crew: 1195 Cost: tbc Upgrades: 7 Cargo-Capacity: 1956,9 Hangarslots: 1135 Armor: 255k HP Shield: 92k HP Jumpdrive: 98,8 sec CD @ 2,5 Sectors Power-Output: 27,02GW(21,5GW used) Power-Storage: 20 GJ Notes: This was the last ship i build before starting over on a higher difficult, and it isnt my best work... lets better wait for the FX-2 series! Too big for Jumpgates!! Ships of the Line: DSV Requiem / FX-1/M2 "Ezekiel-Class" Destroyer Role: Escort / Patrol / Firesupport Volume: 3,35m m³ Max. Crew: 90 Cost: 2,1m$ + 141k Trinium Upgrades: 7 Armor: 74k HP Shield: 38k HP Jumpdrive: 68,9 sec CD @ 2,5 Sectors Power-Output: 26,93GW(17,92GW used) Power-Storage: 0,17 TJ DSV Foxfire / FX-1/M7 "Foxfire-Class" Frigate Role: Patrol / Escort / Civil Volume: 1,5m m³ Max. Crew: 80 Cost: 324k$ + 31k Titan + 23k Neonite Upgrades: 5 Armor: 17k HP Shield: 11k HP Jumpdrive: 56,3 sec CD @ 2,5 Sectors Power-Output: 6,41GW(5,69GW used) Power-Storage: 20 GJ Fleet Support: DSV Gladius Lucis / FX-1/TL "Kastelan-Class" Transporter Role: Short-Range Transport Volume: 4,23m m³ Max. Crew: 140 Cost: 1,2m$ + 149k Trinium Upgrades: 6 Cargo-Capacity: 2124,5 Armor: 94k HP Shield: 38k HP Jumpdrive: 68,9 sec CD @ 2,5 Sectors Power-Output: 26,93GW(8,83GW used) Power-Storage: 0,17 TJ DSV Huntress / FX-1/M6 "Nightingale-Class" Corvette Role: Startership / Civil Volume: 200k m³ Max. Crew: 21 Cost: 13k$ + 6k Iron Upgrades: 3 Armor: 1336 HP Jumpdrive: 32,3 sec CD @ 2,5 Sectors Power-Output: 0,8GW(0,52GW used) Power-Storage: 20 GJ https://www.file-upload.net/download-12312133/DSVDramiel.xml.html https://www.file-upload.net/download-12312131/DSVCharon.xml.html https://www.file-upload.net/download-12312134/DSVEzekiel.xml.html https://www.file-upload.net/download-12312138/DSVFoxfire.xml.html https://www.file-upload.net/download-12312139/DSVGladiusLucis.xml.html https://www.file-upload.net/download-12312149/DSVNightingale.xml.html my own Charon Carrier from my Singleplayer-Game: https://www.file-upload.net/download-12309445/DSVMammoth.xml.html Link to comment Share on other sites More sharing options...
Fox Posted March 18, 2017 Author Share Posted March 18, 2017 Fixed some missing blocks on the Claymore and the Diligent, if you alrdy downloaded the .xml file for them and haven't done it yourself feel free to get the now uploaded ones... sorry for the circumstances! :-[ Link to comment Share on other sites More sharing options...
thedamngod Posted March 18, 2017 Share Posted March 18, 2017 I really like your designs. Well done :D Link to comment Share on other sites More sharing options...
Ohm is Futile Posted March 19, 2017 Share Posted March 19, 2017 I love how these ships look! Quick question, how do you make those nice gifs? Also, why do they all have abysmal thrust values?? Combined with the low yaw/pitch, those are not going to be hugely functional. I'm tempted to repeat what I did with Pub and take a look under the hood to see if I can improve their functionality. Link to comment Share on other sites More sharing options...
Fox Posted March 19, 2017 Author Share Posted March 19, 2017 I love how these ships look! Quick question, how do you make those nice gifs? Using a free program called GifCam, the only thing i had to look out for is switching Avorion to window mode so i can get the Frame into Position... oh, and dont forget to use 33 FPS! Also, why do they all have abysmal thrust values?? Combined with the low yaw/pitch, those are not going to be hugely functional. I'm tempted to repeat what I did with Pub and take a look under the hood to see if I can improve their functionality. I guesss the low values come from the fact that i totally ignored that they wont work on volume and made the thrusters reach deep into the hull, but with low surface area.. if you replace them with appropriate slices you can get alot more performance out of them! havent tested them in beta, so cant say yet if i reached anything with reasonable capabilitys with them... oh, and in fact the functionality of them was all fine, at least IMO... on the other hand i dont try and fly warships like fighters, maybe me just too indulging and they are really that bad? I really like your designs. Well done :D Thanks, appreciated! Link to comment Share on other sites More sharing options...
Ohm is Futile Posted March 19, 2017 Share Posted March 19, 2017 on the other hand i dont try and fly warships like fighters, maybe me just too indulging and they are really that bad? After some testing, it's not as bad as I thought. For starters, the values are actually higher than shown in your post. They're functional alright, a bit slow by my standards, but it works. The funny part is that I thought the brake thrust would make things quite difficult, but as it turns out you naturally lose boost speeds very quickly. The last stretches are kinda annoying though. It's somewhat painful to dock, at least with the Claymore, but it's pretty much the slowest ship in your fleet. So, I take it back, those look good and they are functional. Excuse my surprise, I tend to like speedy things. My 7-slot 130kt multi-role trading ship that wasn't designed with speed in mind can pretty much fly circles around your light corvette. Link to comment Share on other sites More sharing options...
Fox Posted March 20, 2017 Author Share Posted March 20, 2017 dont get me wrong here, i appreciate any feedback regarding my ships... good or bad! still pretty new here and learning to make good use of the game's editor, so any hints are very welcome! Never had any min-maxing with them in mind, but improvements are always welcome, like the nice hint on Leonser's post with the Trinium Engines... pretty nice to help new ppl out with such things that are mostly obvious to most ppl who have played a while... ... The last stretches are kinda annoying though. It's somewhat painful to dock, at least with the Claymore, but it's pretty much the slowest ship in your fleet. ... i totally agree, happily it dont have to dock very often besides getting new gunners when getting more turrets online, the Cargo Hauler does a bit better here! Guess its time for a bit of dissection and a bit of studying... i will update the stats-pictures and the .xmls as soon as the new beta patch gets live, pretty exited to see what happens to them and if i have to make much room for gyros etc... ... Link to comment Share on other sites More sharing options...
Jodah175 Posted March 20, 2017 Share Posted March 20, 2017 Absolutely love these ships! Can't wait to see the whole fleet and use these in my playthrough! Link to comment Share on other sites More sharing options...
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