saw something like this in the steam community forum, thought id repost it here.
i saw people saying they wanted start sector resources to respawn, and i think i saw a dav post saying they didnt want AFK mining because its boring for new players to have no resources to get started with.
so what about using rifts? if rifts could/would move through space slowly, possibly forming and being attracted to systems marked as having been mined out, they could be a way of replenishing sectors. the 'tail' end of the rift could even leave bonus resources for players/factions to fight over.
anything fixed, like a station or mine would be put into stasis while this happened, reappearing in their sector after the rift passed.
i guess something like a massive multi-sector spanning 'nexus' ala that trek movie.
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cy414
saw something like this in the steam community forum, thought id repost it here.
i saw people saying they wanted start sector resources to respawn, and i think i saw a dav post saying they didnt want AFK mining because its boring for new players to have no resources to get started with.
so what about using rifts? if rifts could/would move through space slowly, possibly forming and being attracted to systems marked as having been mined out, they could be a way of replenishing sectors. the 'tail' end of the rift could even leave bonus resources for players/factions to fight over.
anything fixed, like a station or mine would be put into stasis while this happened, reappearing in their sector after the rift passed.
i guess something like a massive multi-sector spanning 'nexus' ala that trek movie.
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