First things first: I want to say that these ideas are not completely my own, I just want to sum these up for my idea.
I have just been playing infinite resources mode and I saw that we still got these epic long building times. I mean it's creative mode! We all know that from different games (mostly Minecraft :D) and there is nothing like waiting 121 hours for a volume max. scale max. ship!
Actually, it would be cool if you could build any ships in no-time in creative mode)
That's what I just wanted to write. But again to the point koonshi always mentions: It would be a bit "unbalanced".
He's right with that because if people on servers are really that mean to spam in ridiculous amounts of small-block-ships it would really lag a LOT.
So I just want to suggest that in "creative mode" the building times get decreased and they are the same for every material. That means that you build a giant iron ship in 10 or I think maybe up to 30 minutes and an avorion ship takes exactly the same amount of time.
Another thing: I know you want realistic building times but do we really need to wait 58 minutes for a scale 3 single block of avorion to build our avorion ship? That's a bit too much. Maybe decrease that a bit.
I know, I'm writing very much now but it's not over yet.
I've read some posts and got an own idea to increase the hyperspace range. (The part where I sum up some other ideas, sorry for that if you don't like that)
You first need to get to an avorion sector and if you are lucky you may find some kind of gems or something else. Maybe give it a strange name :)
Next, there may be new station types around (I actually hate when the old galaxies are not compatible to the new ones but ther is now way around) which are all crafting stations and only once per faction-area.
So as an example:
Hyperspace Gems -> Gem Refinery -> Hyperspace Shards -> Shard Destroyer (I'm not english so these names may sound a bit bad) -> Hyperspace Dust
Hyperspace Dust + Processor (the trading-item, no new item) -> Crafting Post -> Modified Processor
Now for this part I actually have no idea how to do that. Maybe you need to make these processors to modified computer components and these to engine components (haha a bit of Space Engineers :) ) then when you got these they work the same as you would build an iron engine: You go to the shipyard and select "Hyperspace Engine".
This will cost you a HUGE amount of money, maybe ~500.000$ and the same amount of engine components as for any other block but you actually need to use ~100
components to get 3-5 (whatever you like most) sectors higher jump range. And now, you look at your Hyperspace cooldown and you see it is 30 seconds longer.
And for all the crafting stuff, I suggest that every process is costing at least 8.000$.
Well that's the complicated suggestion.
EDIT: ~500.000$ for the 3-sectors-engine.
And last for more realism I'd suggest (should be very simple) that every cargo and crew member has a weight. So if you are travelling around (not really possible ingame)
with a 1t spaceship and 100 crew members, your ship won't stay at 1t, it'll go up 8t. So every crew member is 80kg.
That's all for now, hope you find some inspiration here.
Suggestion
TheWitherSheep
First things first: I want to say that these ideas are not completely my own, I just want to sum these up for my idea.
I have just been playing infinite resources mode and I saw that we still got these epic long building times. I mean it's creative mode! We all know that from different games (mostly Minecraft :D) and there is nothing like waiting 121 hours for a volume max. scale max. ship!
That's what I just wanted to write. But again to the point koonshi always mentions: It would be a bit "unbalanced".
He's right with that because if people on servers are really that mean to spam in ridiculous amounts of small-block-ships it would really lag a LOT.
So I just want to suggest that in "creative mode" the building times get decreased and they are the same for every material. That means that you build a giant iron ship in 10 or I think maybe up to 30 minutes and an avorion ship takes exactly the same amount of time.
Another thing: I know you want realistic building times but do we really need to wait 58 minutes for a scale 3 single block of avorion to build our avorion ship? That's a bit too much. Maybe decrease that a bit.
I know, I'm writing very much now but it's not over yet.
I've read some posts and got an own idea to increase the hyperspace range. (The part where I sum up some other ideas, sorry for that if you don't like that)
You first need to get to an avorion sector and if you are lucky you may find some kind of gems or something else. Maybe give it a strange name :)
Next, there may be new station types around (I actually hate when the old galaxies are not compatible to the new ones but ther is now way around) which are all crafting stations and only once per faction-area.
So as an example:
Hyperspace Gems -> Gem Refinery -> Hyperspace Shards -> Shard Destroyer (I'm not english so these names may sound a bit bad) -> Hyperspace Dust
Hyperspace Dust + Processor (the trading-item, no new item) -> Crafting Post -> Modified Processor
Now for this part I actually have no idea how to do that. Maybe you need to make these processors to modified computer components and these to engine components (haha a bit of Space Engineers :) ) then when you got these they work the same as you would build an iron engine: You go to the shipyard and select "Hyperspace Engine".
This will cost you a HUGE amount of money, maybe ~500.000$ and the same amount of engine components as for any other block but you actually need to use ~100
components to get 3-5 (whatever you like most) sectors higher jump range. And now, you look at your Hyperspace cooldown and you see it is 30 seconds longer.
And for all the crafting stuff, I suggest that every process is costing at least 8.000$.
Well that's the complicated suggestion.
EDIT: ~500.000$ for the 3-sectors-engine.
And last for more realism I'd suggest (should be very simple) that every cargo and crew member has a weight. So if you are travelling around (not really possible ingame)
with a 1t spaceship and 100 crew members, your ship won't stay at 1t, it'll go up 8t. So every crew member is 80kg.
That's all for now, hope you find some inspiration here.
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