My client was still playin catchup ten minutes after the server had been shut down by the admin. I was dealing with 180,000 ping.
This is atrocious.
Why does my client have to run through every packet recieved? Why is it not simply talking to the server and saying "hey, whats your time stamp?" and the server saying "Eyyyyy, here's my time stamp" and then my client saying "eyyyyy that's like 8 minutes ahead of me, maybe I'll just dump 8 minutes worth of packets and get with the program. Eyyyyyy."
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AvorionCraft
My client was still playin catchup ten minutes after the server had been shut down by the admin. I was dealing with 180,000 ping.
This is atrocious.
Why does my client have to run through every packet recieved? Why is it not simply talking to the server and saying "hey, whats your time stamp?" and the server saying "Eyyyyy, here's my time stamp" and then my client saying "eyyyyy that's like 8 minutes ahead of me, maybe I'll just dump 8 minutes worth of packets and get with the program. Eyyyyyy."
Add more Pacino.
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