LoSboccacc Posted February 21, 2017 Share Posted February 21, 2017 I looked trough the various upcoming features, suggestion and various post, but I can't find much information, apart from the planned boarding feature. So far crews are at most passive work unit, at best a soft cap on ship size and in general not much useful beyond having enough to run the ship. Is there any plan to have them more active, as in getting wounded/killed in combat according to role/block hit or even fighting fires etc? Having an infirmary, training centers, bridges and all that star trek crap on a ship and all affecting ship stats dynamically as combat evolves would be awesome. Link to comment Share on other sites More sharing options...
GrimJahk Posted February 21, 2017 Share Posted February 21, 2017 Actually sounds interesting... Since they currently level up, it could be a possibility. I would not expect to see much change in the short run tho, other things that a squeezing louder just now to keep the DEVs focused. Link to comment Share on other sites More sharing options...
Fox Posted February 21, 2017 Share Posted February 21, 2017 Not sure what the Plans are, but from an Interview with Koonshi i just watched i can quote him on the topic regarding Crew (the question was asking for more depth, skilltrees and such), that the current implementation is as far as he wants to go in terms of complexity... maybe that changes during development, but thats what i can give on additional Information... Link to the Interview (german): Link to comment Share on other sites More sharing options...
LoSboccacc Posted February 21, 2017 Author Share Posted February 21, 2017 Not sure what the Plans are, but from an Interview with Koonshi i just watched i can quote him on the topic regarding Crew (the question was asking for more depth, skilltrees and such), that the current implementation is as far as he wants to go in terms of complexity... maybe that changes during development, but thats what i can give on additional Information... Link to the Interview (german): Ok then. Avorion is an incredible game as it is, I understand the desire for not adding too much. Will get my trekker personell stories fix from cosmoteer XD Link to comment Share on other sites More sharing options...
Gringo Posted February 21, 2017 Share Posted February 21, 2017 I there will be workshop support on steam, I am sure, after the game is released, some modder might add such components. Gotta love the modders man! Link to comment Share on other sites More sharing options...
Hûvy Posted February 21, 2017 Share Posted February 21, 2017 Would love to have more functionality from crew, as like you said its basically another cost to build the ship Link to comment Share on other sites More sharing options...
cy414 Posted February 21, 2017 Share Posted February 21, 2017 i like it. it'd be like having x-com(original anyway) bases as spaceships. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now