Stations to be able to take upgrades. With this change, the volume for the next station upgrade would be a lot higher than a ship's requirement.
Stations to be upgraded in stages after making so much material. Example: After a small solar station makes 20000 energy cells, the station would be able to be upgrade to medium (with titanium), then large(naonite), then XL(trinium)... XXL(Xanion)....XXXL(Ogonite)...
New station type, tower/sector defense. Could require a new station only block, armory. So you could have patrols and stationary defenses for sectors you own.
Ability to build shipyards, trading posts, repair, research.... etc.
Ships
Turret blocks, can be edge, full block, or corners. Instead of placing turrets on the hull you place them in this block. Amount of turrets that can be placed depends on the volume of the block. Firing would happen on one side of the block, the angle side for the edge and corners and just a single side for the weapon block. The turrets in these blocks would count toward the total count allowed on the ship but without the barnacle effect of having multiple turrets on the hull. Also providing some protection from being shot off.
Suggestion
enthnal
Stations
Ships
General or QoL
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