Brigadon Posted March 3, 2017 Share Posted March 3, 2017 Among the Xsotan especially, A particular ship design keeps frequently recurring that is staggering in it's silliness and irritation factor. A long, thin ship, that with the slightest touch of any weapon starts spinning at about 600 rpm. Not only is this ridiculous in that it would paste anyone inside at about 200 G's, but also even if you pound away at the 'center strut', those two little pieces of crew quarters take more damage than most smaller ships with ease. The irritation factor is through the roof. Is there anything that can be done to prevent such a ridiculous design being spawned? Link to comment Share on other sites More sharing options...
LordMaddog Posted March 3, 2017 Share Posted March 3, 2017 Among the Xsotan especially, A particular ship design keeps frequently recurring that is staggering in it's silliness and irritation factor. A long, thin ship, that with the slightest touch of any weapon starts spinning at about 600 rpm. Not only is this ridiculous in that it would paste anyone inside at about 200 G's, but also even if you pound away at the 'center strut', those two little pieces of crew quarters take more damage than most smaller ships with ease. The irritation factor is through the roof. Is there anything that can be done to prevent such a ridiculous design being spawned? HAHA nope And yes they are lame and as annoying as heck to hit. Whats worse is if you get to close they can spin and smack your ship doing a large amount of collision damage. Link to comment Share on other sites More sharing options...
cy414 Posted March 3, 2017 Share Posted March 3, 2017 this issue is why i suggested that accelleration damage of some sort be applied to blocks, if there is too much of a difference in speed between different parts of a ship. Link to comment Share on other sites More sharing options...
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