Noctunus Posted March 12, 2017 Share Posted March 12, 2017 With two or more ships it's pretty easy to pass the check if enough sergeants/lieutenants/etc are available with transferring crew from one ship to another. Steps to reproduce: - Create a big ship with lots of crew (specialized - untrained are not working) with sufficient military personal - Create a second big ship and transfer the needed gunners/miners/mechanics and so on from the first ship to the second For me there is no restrictions on how many crewmen I transfer to the second ship - only drawback is that I'm now unable to use untrained crewmen but in most cases this is only a small hit for not being forced to get military personal. I think this is not intended and for my feeling there is only a check missing if the military crew is sufficient while transferring crew from one ship to another. Tested with the current beta branch [7633] so I assume that this is a general issue also on the stable branch. Link to comment Share on other sites More sharing options...
wm46 Posted March 15, 2017 Share Posted March 15, 2017 You don't even need two ships or the trade system. Just assign your crew while you have lieutenants, sergeants, etc, and then remove them after you have your crew set up. Link to comment Share on other sites More sharing options...
Boxelware Team cepheni Posted March 16, 2017 Boxelware Team Share Posted March 16, 2017 Thanks for reporting that, we will look into it! Link to comment Share on other sites More sharing options...
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