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Consistently Stuck NPC Trade Ships


ArkyMosuke

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Hey yall. I've got a problem on my dedicated server that I've been running into regarding NPC trade ships like Lifters for example.

 

The bug:

    Trade ships are getting stuck when entering the docking lane. They begin firing thrusters as if to try and align to the docking port, but they just shuffle helplessly in place as their nose only varies in direction about 5 degrees in every direction. This keeps them unaligned and unable to pilot towards the station docking port.

 

Methods that have failed to clear the issue:

    Tried repeated save and reloading of server.

    Tried repeated attempts at pushing trade ships out of lane to re-enter. (EDIT: After updating to the beta build of the server, pushing the ships out of lane 'seems' to be working.)

    Tried clearing area around docking lanes of any debris, wrecks, etc.

    Tried leaving sectors to allow them to close, then re-entering them.

 

Method that worked to resolve the issue on a case by case basis:

    I've been able to successfully resolve the issue on a ship by ship basis, using means of a secondary ship piloted by others or myself to push the trade ship in range of the aligned docking port. The ship then powers down, trades, and leaves without a problem.

 

 

I'm curious as to if anyone else has run into this bug? My server settings are as follows.

[Game]

Seed=1d4GR9teN0

Difficulity=0

InfiniteResources=false

CollisionDamage=1

LootDiminishingFactor=0.00499999989

ResourceDropChance=0.400000006

TurretDropChanceFromTurret=0.0250000004

TurretDropChanceFromCraft=0.25

TurretDropChanceFromBlock=0.00499999989

SystemDropChanceFromCraft=0.200000003

SystemDropChanceFromBlock=0.00499999989

ColorDropChanceFromCraft=0.0500000007

ColorDropChanceFromBlock=0.00249999994

sameStartSector=true

startUpScript=data/scripts/server/server.lua

startSectorScript=startsector

[system]

saveInterval=600

sectorUpdateTimeLimit=3000

emptySectorUpdateInterval=5.0

workerThreads=16

weakUpdate=false

immediateWriteout=false

[Networking]

port=27000

broadcastInterval=5

isPublic=true

isListed=true

isAuthenticated=true

useSteam=true

[Administration]

maxPlayers=10

name=Avorion Server

description=An Avorion Server

accessListMode=Blacklist

 

 

The server is an R710 with two 2.66Ghz Xeon's, 48GB of 1333 ram, and the game is on a dedicated SSD.

 

Any help would be appreciated. Thanks.

 

 

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I've also discovered by trying to remove a docking port from the mining base... that the base replaces it.

 

 

This is... annoying, to say the least. ><; I can't eliminate different approaches to the base due to it constantly rebuilding the docking port.

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