Tigron Posted March 16, 2017 Share Posted March 16, 2017 I have noticed that enemy fighters attacking your ship show as neutral and independent targeting turrets will not engage them Link to comment Share on other sites More sharing options...
Boxelware Team cepheni Posted March 16, 2017 Boxelware Team Share Posted March 16, 2017 I think you have the Xsotan in mind, right? They will always be neutral, and your autofire turrets will not target them until they actually fire and hit your ship. Link to comment Share on other sites More sharing options...
Tigron Posted March 16, 2017 Author Share Posted March 16, 2017 yes talking about the xsotan, however even when they are firing at my ship they are still neutral to targeting. Link to comment Share on other sites More sharing options...
Boxelware Team cepheni Posted March 17, 2017 Boxelware Team Share Posted March 17, 2017 You have to at least once shoot your weapons close by a xsotan, then they become a red outline (although the relations are still neutral) and your independent weapons will target the xsotan. If that doesn't happen, or you can't shoot first, then tell your turrets to attack that target while having the xsotan selected. Link to comment Share on other sites More sharing options...
Tigron Posted March 17, 2017 Author Share Posted March 17, 2017 your missing my point, its not the large xsotan ships that are bugged, I know they are neutral until I fire my weapons. its the FIGHTERS that remain neutral while they are firing at my ship, does not matter if I fire at them or not they remain neutral. Link to comment Share on other sites More sharing options...
Splutty Posted March 18, 2017 Share Posted March 18, 2017 your missing my point, its not the large xsotan ships that are bugged, I know they are neutral until I fire my weapons. its the FIGHTERS that remain neutral while they are firing at my ship, does not matter if I fire at them or not they remain neutral. From what I can distill from other threads on this, they become/stay neutral when the ship that controls them is destroyed. But they will still have you as their target. Only way seems to be to manually shoot them down for now. Link to comment Share on other sites More sharing options...
Tigron Posted March 18, 2017 Author Share Posted March 18, 2017 your missing my point, its not the large xsotan ships that are bugged, I know they are neutral until I fire my weapons. its the FIGHTERS that remain neutral while they are firing at my ship, does not matter if I fire at them or not they remain neutral. From what I can distill from other threads on this, they become/stay neutral when the ship that controls them is destroyed. But they will still have you as their target. Only way seems to be to manually shoot them down for now. which is exactly what I was talking about, thank you Splutty. this is why I listed it as a bug. if they are firing at you they should be noted as hostile even if the mothership is destroyed. Link to comment Share on other sites More sharing options...
Boxelware Team cepheni Posted March 19, 2017 Boxelware Team Share Posted March 19, 2017 Ah ok, indeed I missed that it was the fighters you were talking about, sorry. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now