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i have problem


MansourMF

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Hi

 

i have some problem every time i start play msg come to inform about some bugs

 

and after that gone and when i playing game its crash

 

this logfile

 

Fri Mar 17 05:16:56 2017| Client started: "D:\Steam\steamapps\common\Avorion\bin\Avorion.exe" "--serverpath=bin/AvorionServer.exe"

Fri Mar 17 05:16:56 2017| Enabled Traces:

Fri Mar 17 05:16:56 2017| Client Beta 0.10.5 r7633, running on Windows 8.1+.

Fri Mar 17 05:16:56 2017| CPU: GenuineIntel 8 Cores

Fri Mar 17 05:16:56 2017| Init Steamworks...Init Steamworks... ok

Fri Mar 17 05:16:56 2017| Init Steamworks ok

Fri Mar 17 05:16:56 2017| Init SDL2... ok

Fri Mar 17 05:16:56 2017| Getting display mode... ok

Fri Mar 17 05:16:56 2017| Current display mode: 1920 x 1080

Fri Mar 17 05:16:56 2017| Creating settings... loading... setting language... ok

Fri Mar 17 05:16:56 2017| Creating client window...Detected 1 displays

Fri Mar 17 05:16:56 2017| Display 0: x: 0, y: 0, w: 1920, h: 1080

Fri Mar 17 05:16:56 2017| Using display 0

Fri Mar 17 05:16:56 2017| Creating window, x: 0, y: 0, w: 1920, h: 1080... ok

Fri Mar 17 05:16:56 2017| Creating GL context... ok

Fri Mar 17 05:16:56 2017| Setting window mode WindowedSeamless... ok

Fri Mar 17 05:16:56 2017| Creating client window ok

Fri Mar 17 05:16:56 2017| Init rendering... starting rendering... initialize...OpenGL Context Information:

Fri Mar 17 05:16:56 2017| Version: 4.3

Fri Mar 17 05:16:56 2017| VersionString: 4.3.0 - Build 20.19.15.4531

Fri Mar 17 05:16:56 2017| Vendor: Intel

Fri Mar 17 05:16:56 2017| Renderer: Intel® HD Graphics 4600

Fri Mar 17 05:16:56 2017| GLSL Version: 4.30 - Build 20.19.15.4531

Fri Mar 17 05:16:56 2017| Init GLEW... ok

Fri Mar 17 05:16:56 2017| Init Debug Message Callback... ok

Fri Mar 17 05:16:56 2017| Set VSync... ok

Fri Mar 17 05:16:56 2017| Secure BackBuffer... ok

Fri Mar 17 05:16:56 2017| Init Canvas...Create canvas of size 1920 x 1080... ok

Fri Mar 17 05:16:56 2017| Init Canvas ok

Fri Mar 17 05:16:56 2017| Init Refraction Texture... ok

Fri Mar 17 05:16:56 2017| Init Post Processing... ok

Fri Mar 17 05:16:56 2017| Init Debug Renderers... ok

Fri Mar 17 05:16:56 2017| Rendering initialized

Fri Mar 17 05:16:56 2017| Init rendering ok

Fri Mar 17 05:16:56 2017| Check problematic drivers...Intel onboard graphics detected. These devices' OpenGL drivers can cause trouble with Avorion, since it's still in an early stage.

Fri Mar 17 05:16:56 2017| If you run into graphics issues, please report them as a bug so we can fix them.

Fri Mar 17 05:16:56 2017| Avorion will still try to run and do its best.

Fri Mar 17 05:17:14 2017|  ok

Fri Mar 17 05:17:14 2017| Init shader level... ok

Fri Mar 17 05:17:14 2017| Init loading screen... ok

Fri Mar 17 05:17:14 2017| Draw first loading screen...GL DBG: MEDIUM PERFORMANCE API 2: API_ID_RECOMPILE_FRAGMENT_SHADER performance warning has been generated. Fragment shader recompiled due to state change.

Fri Mar 17 05:17:14 2017| GL DBG: MEDIUM PERFORMANCE API 2: API_ID_RECOMPILE_FRAGMENT_SHADER performance warning has been generated. Fragment shader recompiled due to state change.

Fri Mar 17 05:17:14 2017|  draw... ok

Fri Mar 17 05:17:14 2017| Init SFX... ok

Fri Mar 17 05:17:14 2017| Init Input... ok

Fri Mar 17 05:17:14 2017| Init GameInput... ok

Fri Mar 17 05:17:14 2017| Init Main Menu...GL DBG: MEDIUM PERFORMANCE API 2: API_ID_RECOMPILE_FRAGMENT_SHADER performance warning has been generated. Fragment shader recompiled due to state change.

Fri Mar 17 05:17:15 2017|  ok

Fri Mar 17 05:17:15 2017| Init Music... ok

Fri Mar 17 05:17:15 2017| Apply loaded settings... ok

Fri Mar 17 05:17:15 2017| Client initialized

Fri Mar 17 05:17:15 2017| Received stats and achievements from Steam

Fri Mar 17 05:17:15 2017| GL DBG: MEDIUM PERFORMANCE API 2: API_ID_RECOMPILE_FRAGMENT_SHADER performance warning has been generated. Fragment shader recompiled due to state change.

Fri Mar 17 05:17:15 2017| GL DBG: MEDIUM PERFORMANCE API 2: API_ID_RECOMPILE_FRAGMENT_SHADER performance warning has been generated. Fragment shader recompiled due to state change.

Fri Mar 17 05:17:15 2017| GL DBG: MEDIUM PERFORMANCE API 2: API_ID_RECOMPILE_FRAGMENT_SHADER performance warning has been generated. Fragment shader recompiled due to state change.

Fri Mar 17 05:17:15 2017| GL DBG: MEDIUM PERFORMANCE API 2: API_ID_RECOMPILE_FRAGMENT_SHADER performance warning has been generated. Fragment shader recompiled due to state change.

Fri Mar 17 05:17:15 2017| GL DBG: MEDIUM PERFORMANCE API 2: API_ID_RECOMPILE_FRAGMENT_SHADER performance warning has been generated. Fragment shader recompiled due to state change.

Fri Mar 17 05:17:15 2017| GL DBG: MEDIUM PERFORMANCE API 2: API_ID_RECOMPILE_FRAGMENT_SHADER performance warning has been generated. Fragment shader recompiled due to state change.

Fri Mar 17 05:17:17 2017| Waiting for Online polling threads

Fri Mar 17 05:17:17 2017| Online polling threads finished

Fri Mar 17 05:17:17 2017| Waiting for LAN polling threads

Fri Mar 17 05:17:17 2017| LAN polling threads finished

Fri Mar 17 05:17:17 2017| GL DBG: MEDIUM PERFORMANCE API 2: API_ID_RECOMPILE_FRAGMENT_SHADER performance warning has been generated. Fragment shader recompiled due to state change.

Fri Mar 17 05:17:19 2017| GL DBG: HIGH TYPE_ERROR API 1280: Error has been generated. GL error GL_INVALID_ENUM in MatrixMode: (ID: 2659017226) Generic error

Fri Mar 17 05:17:19 2017| GL DBG: MEDIUM DEPRECATED_BEHAVIOR API 13: API_ID_DEPRECATED_TARGET deprecated behavior warning has been generated. Enable of GL_LIGHTING capability is deprecated.

Fri Mar 17 05:17:19 2017| GL DBG: HIGH TYPE_ERROR API 1280: Error has been generated. GL error GL_INVALID_ENUM in MatrixMode: (ID: 2659017226) Generic error

 

 

i used some mods but i dont know whats happened :-\ :-\

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It's your intel onboard graphics card (you running on a laptop?) it looks like.

 

I know there have been complaints about those (seems some people get huge black blocks instead of shield animations), and I read in the news section that some things at least got fixed. No idea if your problem is fixed, though.

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  • Boxelware Team

Can you do us a favor and rerun your client with the launch option "-t all" (without quotes) and repost the entire log via pastebin or something similar? "Generic Error" is sadly not very telling what went wrong..

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It's your intel onboard graphics card (you running on a laptop?) it looks like.

 

I know there have been complaints about those (seems some people get huge black blocks instead of shield animations), and I read in the news section that some things at least got fixed. No idea if your problem is fixed, though.

 

 

yes i use laptop  :-\

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Can you do us a favor and rerun your client with the launch option "-t all" (without quotes) and repost the entire log via pastebin or something similar? "Generic Error" is sadly not very telling what went wrong..

Which I understand from what you say I went to Icon client and pressed it did not appear like cmd appear when pressed on the server icon, and this is what I understand from your words and forgive me, because I do not speak English very well and used a translator for that

 

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  • Boxelware Team

you can add that option from within steam. Just go to your library, right-click on Avorion and in properties click on the "set launch options". Add it in the box that appears when you do that and start the game.

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