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Default script mismatch


Aki

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> Doesn't feel like a suggestion or bug

> general discussion

 

I'm not sure if it is demo thing, limitation or something else, but when client and sever have different versions of scripts with the same name (e.g. "stationfounder.lua"), each of them are using local versions. This may result in unwanted behaviours.

 

Also I was wondering what will happen in full version if server will use modified default scripts and new custom scripts. Will there be some kind of validation for them, seemless/on-enter download? And what will happen to external resources (images)?

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