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Server mod handling


Spacefaring_Guy

Suggestion

You know what would be really, really awesome?

 

If the server had folders for required and optional client-side mods, so on logon you could get a warning and choose if you wanted to download them for your client or abort your connection attempt.

 

And on the client side, those mods could be directed into either a server-specific location or a general location that would apply to any server you connect to, your choice.

 

That'd be sweet.

 

I know there are probably some permissions issues where existing files have to be edited or something, but in my (current) ignorance I'm going to gloss over the potential difficulties in my enthusiasm for this suggestion.

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It would be nice to have a 'archive invalidation' where mods in said folder a loaded after default and their changes applied to the game.

 

Having multiply changeable said folders would rock and it would be AMAZING if servers did let you dl their operating mod folder directly.

 

tho to do so would require a rewright of a some hard coded systems thous only the devs could do this.   

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