Hyperspace Core blocks are used to both increase jump range and reduce the hyperspace energy recharge time. However, many players just add hyperspace modules for this purpose, making Hyperspace Core blocks a bit redundant. This redundancy is more evident when one considers how, at a certain point, reducing hyperspace energy recharge time further is pointless since the calculation time will be longer.
Consider, also, how there are blocks for just about everything else. There's the Computer Core, which only helps to add a few more module slots than are normally allowed. There's the Turret Rotation Lock, which hardly anybody ever has a use for. There are Stone blocks, which are very heavy and have significantly less durability than Rick Stone blocks. There are Glass blocks, which are quite fragile and are only useful for decorative purposes. (Not to mention how neither Framework, nor Stone, Glass, Hologram, or Rich Stone count for volume for system upgrade slots.)
More recently, we now have Directional Thrusters, Gyros, and Inertia Dampeners, which more-or-less do what Thrusters do.
But, despite how many different blocks we have and despite all the different things that modules can do, we don't (yet) have any way to reduce hyperspace calculation time. (I was surprised when I learned that Computer Cores do not affect this as that seems counter-intuitive.)
Would a block (or module) to reduce HS calculation time really be too OP? What if it required a lot of material and power? What if it could only be made out of Ogonite or Avorion?
If koonschi discards this idea, perhaps he would at least consider this suggestion I found in a Steam discussion:
What I would like to see is reduced calculation time for sectors you've already been at... This would balance it out pretty well.
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Thundercraft
Hyperspace Core blocks are used to both increase jump range and reduce the hyperspace energy recharge time. However, many players just add hyperspace modules for this purpose, making Hyperspace Core blocks a bit redundant. This redundancy is more evident when one considers how, at a certain point, reducing hyperspace energy recharge time further is pointless since the calculation time will be longer.
Consider, also, how there are blocks for just about everything else. There's the Computer Core, which only helps to add a few more module slots than are normally allowed. There's the Turret Rotation Lock, which hardly anybody ever has a use for. There are Stone blocks, which are very heavy and have significantly less durability than Rick Stone blocks. There are Glass blocks, which are quite fragile and are only useful for decorative purposes. (Not to mention how neither Framework, nor Stone, Glass, Hologram, or Rich Stone count for volume for system upgrade slots.)
More recently, we now have Directional Thrusters, Gyros, and Inertia Dampeners, which more-or-less do what Thrusters do.
But, despite how many different blocks we have and despite all the different things that modules can do, we don't (yet) have any way to reduce hyperspace calculation time. (I was surprised when I learned that Computer Cores do not affect this as that seems counter-intuitive.)
Would a block (or module) to reduce HS calculation time really be too OP? What if it required a lot of material and power? What if it could only be made out of Ogonite or Avorion?
If koonschi discards this idea, perhaps he would at least consider this suggestion I found in a Steam discussion:
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