Jump to content
  • 0

AI faction Wars/Alien/Pirate ship spawn frequencies


Alanthier

Suggestion

Please, for the love of God, turn down: A)how widespread the faction wars are, it's really stupid that you can't move from any sector that has stations for trade, without being caught in a server crashing faction war, B)the number of destroyers each faction spawns.  There is no reason for them to always spawn like 6-11 destroyers, that's stupid, the lag from all their weaponry and shields flickering will crash anyone on a toaster to mid grade computer. C)Alien fleet/Pirate fleet spawn times.  They spawn WAY too frequently.  And half the time, you get MORE than one spawning in within 5 minutes of the previous one, especially when you get closer to the center, where fights last MUCH longer.  And when you get BOTH spawning simultaneously, as well as the smaller(or larger in the case of aliens) fleets spawning in, it becomes the same size as a faction battle, lagging everyone(and everything) to hell. D) Limit the # of destroyers that the factions can get when they spawn in, limit it to ONE sector at a time, not EVERY sector in that controlled area that is full of stations.  I know that the game unloads the sector when no one is in it, but it resumes when someone comes back.  So if someone leaves a full on battle and it unloads, and ends up in another one, and then someone ELSE happens upon the sector that the first person had left, while that person is STILL in the other sector that has a battle going on, boom.  Server/clients all crash.

 

Use your heads, and take this suggestion seriously.

Link to comment
Share on other sites

1 answer to this suggestion

Recommended Posts

  • 0

There are a lot of balance issues involved, and right now pretty much all the content of the game is random battles anyway.  Cutting things back too much might remove too much of what little content there is this early in development.

 

I do think that once the game has more to offer, the scale of NPC factions, pirates, and Xsotan fleets ought to be scaled back.  Ships are EXPENSIVE, and maybe one frigate and a couple of smaller ships ought to constitute a 'fleet' for any sector that is anything less than fabulously wealthy.

 

  Pirates should also be more skittish, preferring to rob the weak.  And retreat ought to be a thing for more than just merchants.  When you've invested that much in your hardware, you don't want to see it all blown away for nothing.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...