The idea is that there are very large asteroids that can generate Xsotan ships that buzz around the asteroid.
A player will have to first take care of these guard ships outside the asteroid and then enter the asteroid with a small fighter.
Entering the asteroid is like warping to a new sector, only now the player ship is inside a randomly generated asteroid interior fortified with Xsotan ships and must destroy Xsotan generators and maybe a boss near the center for the asteroid and then escape with yummy loot.
This would add some diversionary 6DOF (Descent) style tight-quarters play, right?
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freelikegnu
The idea is that there are very large asteroids that can generate Xsotan ships that buzz around the asteroid.
A player will have to first take care of these guard ships outside the asteroid and then enter the asteroid with a small fighter.
Entering the asteroid is like warping to a new sector, only now the player ship is inside a randomly generated asteroid interior fortified with Xsotan ships and must destroy Xsotan generators and maybe a boss near the center for the asteroid and then escape with yummy loot.
This would add some diversionary 6DOF (Descent) style tight-quarters play, right?
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