This is pretty self-explanatory. As it stands, it's hard enough to trade components among players, basically having to drop so many from your bay and the other person flies over and picks them up after the window expires. But, when you have many people working together toward a common goal, and with this new inventory bank through the Alliance, it just seems natural to allow for storage of trade goods and components.
One could argue it would make trading easier, and cargo bays somewhat redundant, but being able to at least have access to such things through the menu would be very beneficial. If abuse could possibly be an issue, you might look into being able to only store turret components in the bank so as not to make it easy to abuse the alliance storage as an almost infinite cargo bay for such things.
At the very least, I think the trading of components and trade goods between players could be improved significantly from its current form in the future, regardless of the alliance banking capabilities.
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Ryugi
This is pretty self-explanatory. As it stands, it's hard enough to trade components among players, basically having to drop so many from your bay and the other person flies over and picks them up after the window expires. But, when you have many people working together toward a common goal, and with this new inventory bank through the Alliance, it just seems natural to allow for storage of trade goods and components.
One could argue it would make trading easier, and cargo bays somewhat redundant, but being able to at least have access to such things through the menu would be very beneficial. If abuse could possibly be an issue, you might look into being able to only store turret components in the bank so as not to make it easy to abuse the alliance storage as an almost infinite cargo bay for such things.
At the very least, I think the trading of components and trade goods between players could be improved significantly from its current form in the future, regardless of the alliance banking capabilities.
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