SerB Posted June 25, 2017 Share Posted June 25, 2017 Hello everyone: I am a new player to this game and I love it a lot. In my experience of gaming, I found fighters are somehow too weak and easy to be destroyed. Hence I plan to do some modification. I read post from FeelSoMoon: https://www.avorion.net/forum/index.php?topic=2300.0 and noticed that we need to call function GenerateFighterTemplate(seed, weaponType, dps, tech, rarity, material) to finally generate the fighter from some template. I believe the hitpoint, shield and speed are calculated according to what is generated from that function, and I plan to modify some parameters of such function. However I browsed all files but I cannot find any .lua contains such function. Does anyone has clue about where such function is? Link to comment Share on other sites More sharing options...
Laserzwei Posted June 26, 2017 Share Posted June 26, 2017 You want to have a look in the API for FighterTemplate to get an overview of what is theoretically possible to achieve. /data/scripts/lib/fightergenerator.lua does most of the ingame related fighter-stuff. /data/scripts/lib/story/xsotan.lua and /data/scripts/lib/shipgenerator.lua utilize fightergenerator.lua Link to comment Share on other sites More sharing options...
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