fighter squads only have 3 actions ignoring their type.
first its okay for every type to just attack the selected target.
but after the target is killed they just idle around the carrier.
While "defending" works fine for attackers, nothing happen for salvagers and miners. neither attacking nearby enemies nor salvaging nearby wrecks.
so I miss the function for them to do a few things automatically, when set in defend mode or add a extra automatic mode. maybe only in 2km range or sth like that.
salvaging carriers with captains can control them better than the player itself. its like resetting the auto aim turrets after leaving a ship for a captain. so he must control everything himself. re enter again does not load the group setting. should be fixed, too.
Suggestion
Eld0r
fighter squads only have 3 actions ignoring their type.
first its okay for every type to just attack the selected target.
but after the target is killed they just idle around the carrier.
While "defending" works fine for attackers, nothing happen for salvagers and miners. neither attacking nearby enemies nor salvaging nearby wrecks.
so I miss the function for them to do a few things automatically, when set in defend mode or add a extra automatic mode. maybe only in 2km range or sth like that.
salvaging carriers with captains can control them better than the player itself. its like resetting the auto aim turrets after leaving a ship for a captain. so he must control everything himself. re enter again does not load the group setting. should be fixed, too.
Link to comment
Share on other sites
1 answer to this suggestion
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now