Valshala Posted November 20, 2017 Share Posted November 20, 2017 Station building missions. Right now npc factions cannot expand empires or claim territory etc. What I am suggesting Is turning them claimed asteroids Into mines and building factories for npc factions, there are a couple of ways this could work. A:- Get station building missions from faction headquaters for specific factories etc. B:- Ability to sell a running mine or factory to an npc faction. (easy option) The first option would probably require a temporary blueprint with a list of resources required and crew needed to run it, the player could add the needed materials and crew to the blueprint and then spawn the blueprint In the desired sector. Reward could be the average price of materials and crew costs needed to make the station and some faction points. For the second option, the faction would have to include the station founding cost to the materials and crew + some faction point reward. It was my idea for station building missions for X3 while testing for and helping Roguey, another modder loved the idea and it made it Into Terran Conflict. I don't care about taking any credit etc I just love the concept so if the devs or any modder would like to try implement this then feel free. Link to comment Share on other sites More sharing options...
0 Devious Posted November 20, 2017 Share Posted November 20, 2017 I like the idea! Link to comment Share on other sites More sharing options...
Suggestion
Valshala
Station building missions.
Right now npc factions cannot expand empires or claim territory etc.
What I am suggesting Is turning them claimed asteroids Into mines and building factories for npc factions, there are a
couple of ways this could work.
A:- Get station building missions from faction headquaters for specific factories etc.
B:- Ability to sell a running mine or factory to an npc faction. (easy option)
The first option would probably require a temporary blueprint with a list of resources required and crew needed to run it,
the player could add the needed materials and crew to the blueprint and then spawn the blueprint In the desired sector.
Reward could be the average price of materials and crew costs needed to make the station and some faction points.
For the second option, the faction would have to include the station founding cost to the materials and crew + some
faction point reward.
It was my idea for station building missions for X3 while testing for and helping Roguey, another modder loved the idea
and it made it Into Terran Conflict. I don't care about taking any credit etc I just love the concept so if the devs or
any modder would like to try implement this then feel free.
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