guess we all agree the way they try to mine/salvage is aweful.
i see the mechanical process is to connect the lasers to the asteroid/wreckage, but because of the AI not flying the ship properly, this connection happens like 1 second every 10 seconds.
how about instead, you guys use time as a factor, instead of the laser connection?
your game should know; this mining vessel, with these lasers, needs not more than x seconds for this asteroid. the asteroid would start to decompose as soon as the said vessel enters on range.
a great thingy, to have your vessels allerting you via chat that they are done at working in their sector, now i have to travel half a galaxy to reach them and give them new orders. feelsbad x) Can i give them order via radio/chat or a new window? the fleet-window :D
super amazing game, hope you guys keep developing on it because it will go big ! best space game concept ive ever played.
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Kostriktor
Hi,
i soon realized that my captains are drunk 24/7
guess we all agree the way they try to mine/salvage is aweful.
i see the mechanical process is to connect the lasers to the asteroid/wreckage, but because of the AI not flying the ship properly, this connection happens like 1 second every 10 seconds.
how about instead, you guys use time as a factor, instead of the laser connection?
your game should know; this mining vessel, with these lasers, needs not more than x seconds for this asteroid. the asteroid would start to decompose as soon as the said vessel enters on range.
a great thingy, to have your vessels allerting you via chat that they are done at working in their sector, now i have to travel half a galaxy to reach them and give them new orders. feelsbad x) Can i give them order via radio/chat or a new window? the fleet-window :D
super amazing game, hope you guys keep developing on it because it will go big ! best space game concept ive ever played.
;D
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