I've found current way of how Avorion handles cursor's positioning when its enabled and disabled quite confusing and resulting in unnecessary eyestrain.
Basically, it goes like this:
- I find the rock I want to mine with my mining fighters.
- I target the rock, then hit shift to order fighters around.
- I've forgotten where the cursor was last time, but likely still focused on center of screen where my crosshair is, or at target.
- I spend confusing half second to second to find where the cursor is.
- I issue the orders and forget where the cursor is.
I know this may not sound like a big deal for a lot of folk, but I'm sure it would help a lot of folk suffering different eye conditions (like me) enjoy the game even more.
Suggestion
riess
I've found current way of how Avorion handles cursor's positioning when its enabled and disabled quite confusing and resulting in unnecessary eyestrain.
Basically, it goes like this:
- I find the rock I want to mine with my mining fighters.
- I target the rock, then hit shift to order fighters around.
- I've forgotten where the cursor was last time, but likely still focused on center of screen where my crosshair is, or at target.
- I spend confusing half second to second to find where the cursor is.
- I issue the orders and forget where the cursor is.
I know this may not sound like a big deal for a lot of folk, but I'm sure it would help a lot of folk suffering different eye conditions (like me) enjoy the game even more.
Thanks!
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