[*]Please return old behaviour that when you completelly disassemble and delete your ship in "Build mode", you'll just emerge in your drone.
What is happenning now is that you will be teleported in your home sector like you was completely destroyed. This makes no sense and renders whole 'delete full ship to get all resources back' almost useless.
[*]Also I suggest to emerge drone when your ship is destroyed, instead of teleporting you in your spawn sector right away. This happens sometimes, usually when you crash into the asteroid, but most of the times it's like it destroyed a moment after for some reason.
As I already decribed in the original thread, this will:
Help to soften the start process for players, because in Iron-Naonite stage you will not be able to jump really far.
Calm players (especially new ones) down.
I often see angry reviews in Steam like "built cool ship but then it was destroyed and I needed to fly really far to get it".
If you'll change this mechanics, new players that die a lot in the start of the game will not be that angry, but as they progress to the core, drone will not break balance that much, because if the enemy fire is dense or it's a PvP, drone will be easilly destroyed.
Be logical. Captain should have an escape pod, right?)
Suggestion
Rinart73
(Link to original thread)
[*]Please return old behaviour that when you completelly disassemble and delete your ship in "Build mode", you'll just emerge in your drone.
What is happenning now is that you will be teleported in your home sector like you was completely destroyed. This makes no sense and renders whole 'delete full ship to get all resources back' almost useless.
[*]Also I suggest to emerge drone when your ship is destroyed, instead of teleporting you in your spawn sector right away. This happens sometimes, usually when you crash into the asteroid, but most of the times it's like it destroyed a moment after for some reason.
As I already decribed in the original thread, this will:
I often see angry reviews in Steam like "built cool ship but then it was destroyed and I needed to fly really far to get it".
If you'll change this mechanics, new players that die a lot in the start of the game will not be that angry, but as they progress to the core, drone will not break balance that much, because if the enemy fire is dense or it's a PvP, drone will be easilly destroyed.
Link to comment
Share on other sites
2 answers to this suggestion
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now