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Wreckage blocks HP


Treexter

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There are quite often you can find wreckages with small pieces but with huge amount of HP for some blocks.

 

It seems that faction ships affected by this more ofter than others.

So your auto-aiming salvaging turrets trying to salvage the small piece of a ship and it takes couple of minutes to salvage.

 

I assume it happens because wreckage blocks HP is calculated based on ship total hull HP.

 

I think it will be a good idea to just limit wreckage blocks hp based on their volume.

Something like

block HP = volume * materialGrade

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