Those are called modules, right? Upgrades, whatever... Anyway! The idea is to get a module that shows where your target will be when the projectile reaches it. Basically, you'd get an indicator where an AI would shoot if it were in your ship.
The following is just an example, I'd be glad if only the Petty version got implemented.
Petty - Assumes the enemy has constant velocity and direction
Common - Adds the player's speed into calculation
Uncommon - Shows indicators for all projectile speeds your ship can fire, not just the slowest projectile
Rare - Shows indicators for all hostiles
Exceptional - Takes turning and acceleration into account (arc prediction)
Exotic - Allows turrets that auto-aim to benefit from those predictions
Legendary - Allows all turrets to auto-aim
If it looks too twitchy, it could average the last 0.3 (or whatever) seconds of changes and the prediction go with that.
These could also be the diferences in fighter skills or different AI ships that spawn.
Some boss could be a small, "ninja" ship that's trying to kite you and aims accurately.
Suggestion
Uthael
Those are called modules, right? Upgrades, whatever... Anyway! The idea is to get a module that shows where your target will be when the projectile reaches it. Basically, you'd get an indicator where an AI would shoot if it were in your ship.
The following is just an example, I'd be glad if only the Petty version got implemented.
Petty - Assumes the enemy has constant velocity and direction
Common - Adds the player's speed into calculation
Uncommon - Shows indicators for all projectile speeds your ship can fire, not just the slowest projectile
Rare - Shows indicators for all hostiles
Exceptional - Takes turning and acceleration into account (arc prediction)
Exotic - Allows turrets that auto-aim to benefit from those predictions
Legendary - Allows all turrets to auto-aim
If it looks too twitchy, it could average the last 0.3 (or whatever) seconds of changes and the prediction go with that.
These could also be the diferences in fighter skills or different AI ships that spawn.
Some boss could be a small, "ninja" ship that's trying to kite you and aims accurately.
(Edited common and exceptional)
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