xisec Posted December 20, 2017 Share Posted December 20, 2017 Holograms are like non-psychic blocks that will break if they lose their anchorage. And you can't attach regular blocks to them. All right till here. But... we are able to place weapons on hologram blocks! And weapons neither have colision. So we are able to do things like create an aura of hologram blocks arround our ships, attach some vigilance towers (made of hologram too, of course) arround the ship, and place our weapons there. This way we have a lot of range of vision to our guns, and they will be very difficulty to destroy, because to lose them the big aura have to be unatached from the ship (you have to be nearly dead). Do you think that this mechanics are intended? Do you think that this makes sense, should be fixed? Link to comment Share on other sites More sharing options...
Kamo Posted December 20, 2017 Share Posted December 20, 2017 It doesn't make sense and certainly isn't intended as it removes all hardpoint vulnerability (especially at the naonite level when one has to place turrets on hull blocks as armor doesn't exist) and all weapon facing problems (300° broadside? yes please), and allows for unbeatable albeit probably expensive ships (just put a 10km holo block facing forwards, it'll increase your range by that much and no ship would be able to hit you while your permakite them with awesome precision - an ~1.2km version would also make an awesome anti-fighter flak frigate). Also: I wonder what happens if the holo pokes in the enemy ship, allowing the turret inside (#inb4boarding). It would be kinda nice to have holograms that could have both blocks and turrets attached: force field blocks ! They would require energy of course, and allow for the "long range kite/flak turret" and "turret on the inside of the enemy ship" tactics. [glow=#FFFF4D,2,300]Emergent gameplay ![/glow] Docks could also be used for tethers, to enable trailers. Link to comment Share on other sites More sharing options...
xisec Posted December 20, 2017 Author Share Posted December 20, 2017 Also: I wonder what happens if the holo pokes in the enemy ship, allowing the turret inside (#inb4boarding). omg xD Ok. This is definitely not intended. Should we post it into suggestions or bug reports or something? :/ Link to comment Share on other sites More sharing options...
xisec Posted February 17, 2018 Author Share Posted February 17, 2018 thx for have fixed this, very fast! Turrets can no longer be built on holo blocks http://www.avorion.net/forum/index.php/topic,4529.0.html Link to comment Share on other sites More sharing options...
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