gmnoblack Posted February 24, 2018 Share Posted February 24, 2018 Hey. This problem already occured 2 to 3 times in about 5 days to me. So its always the same: I build up my fleet with 3-4 full ships -> 360-480 expensive fighters. Then suddenly the server loses connection (server crash or smth.) and all my fighters are gone. This is very irritating and basically destroys all the fun. By the way another problem that is followed by this: -My ships arent marked on the map anymore so if i lose them it will be very hard to find them again. Link to comment Share on other sites More sharing options...
AikawaKizuna Posted February 27, 2018 Share Posted February 27, 2018 Yeah have this bug too on my own dedicated server. Fighters remained in the ship hangar before the crash, and this bug seems accured randomly. Not all carriers lost its fighters, This bug indicate to some carriers losing all the squads setting after a server restart. Crash info in my server: ... 2018-02-28 01-41-14| Thread 137 Error: EXCEPTION_ACCESS_VIOLATION 2018-02-28 01-41-14| Sectors Total: 1458 2018-02-28 01-41-14| Players Online: 6 2018-02-28 01-41-14| Players In Memory: 8 2018-02-28 01-41-14| Sectors Loaded: 24 2018-02-28 01-41-14| Script Memory: 565.3MB 2018-02-28 01-41-14| Used Global Memory: 16.35GB 2018-02-28 01-41-14| Factions In Memory: 16 2018-02-28 01-41-14| Used Memory: 3.04GB 2018-02-28 01-41-14| [1] RaiseException 140719602883576 2018-02-28 01-41-14| [2] CreateVProfile 1939248945 2018-02-28 01-41-14| [3] RtlCaptureContext 140719646756563 2018-02-28 01-41-14| [4] CValidator::BMemLeaks 1939149719 2018-02-28 01-41-14| [5] CatchAndWriteMiniDumpForVoidPtrFn 1939154096 2018-02-28 01-41-14| [6] CThread::ThreadProc 1939173095 2018-02-28 01-41-14| [7] BaseThreadInitThunk 140719638845101 2018-02-28 01-41-14| Please fix this. Link to comment Share on other sites More sharing options...
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