Boxelware Team koonschi Posted November 28, 2016 Boxelware Team Share Posted November 28, 2016 Hey everyone, I thought it was more convenient to have an own section in the forum for your creations, instead of them getting all buried in one single thread. Have fun! Link to comment Share on other sites More sharing options...
Urschleim Posted January 26, 2017 Share Posted January 26, 2017 Can you pick the best creations and implement them in game? The NPC-ship arent looking very nice. Link to comment Share on other sites More sharing options...
Ranakastrasz Posted January 26, 2017 Share Posted January 26, 2017 Can you pick the best creations and implement them in game? The NPC-ship arent looking very nice. From what I understand, not easily. NPC ships are all randomly generated currently, so doing this would require a lot of work and wouldn't be that helpful. Wht makes more sense is adding onto the current system. What we need is (Assuming we don't already have it) access to the code and data used to proceduraly generate ships (and other stuff) and get to mess with it. Ideal letting us write our own code, not just manipulate data input. Then, if all goes well, the community will be able to create their own "Styles" which can then be added to the game. I think just adding a smoothing function, adding on slopes at key locations, might make a big difference. Link to comment Share on other sites More sharing options...
Maxavian Posted February 10, 2017 Share Posted February 10, 2017 Can you pick the best creations and implement them in game? The NPC-ship arent looking very nice. Does procedural generation even use angled blocks at the moment? I haven't been too deep into the game yet, but I've only seen 4 side block generated ships. Link to comment Share on other sites More sharing options...
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