We all now that Stations (especially on server without collision dmg) tent to get smacked around be players that crash into them.
This can get quite frustrating. (Oh hi equipment store 500 000 miles away ....)
That's where the new block comes into the game:
The block provides two stats:
Tremendous mass (like 10-50 times rock per cubic meter)
And extrem break force that is "always" active (so players don't use it on ships ^^")
Downside:
Energy costs and many Engineers
They should NOT cost many resources to not have ANOTHER tremendously weak block that provides far to many resources on wrecking....
With this we could create stations that stay at least somewhat in the right position.
Also i would realy like to see that directional thrusters work on stations.
Together with a script (the hyperspace blocker seem to have a script on that line) that slowly pushes them pack to nearly the old position (+- 1000 m so they don't have to fiddle around)
I f the owner moves the station via tractor (gravity gun) or the directional thrusters then the new position should be set as the new "old position". (A API call and an menu option in the station to set the position should also be provided to maintain modding potential)
Suggestion
Fenrir
We all now that Stations (especially on server without collision dmg) tent to get smacked around be players that crash into them.
This can get quite frustrating. (Oh hi equipment store 500 000 miles away ....)
That's where the new block comes into the game:
The block provides two stats:
Tremendous mass (like 10-50 times rock per cubic meter)
And extrem break force that is "always" active (so players don't use it on ships ^^")
Downside:
Energy costs and many Engineers
They should NOT cost many resources to not have ANOTHER tremendously weak block that provides far to many resources on wrecking....
With this we could create stations that stay at least somewhat in the right position.
Also i would realy like to see that directional thrusters work on stations.
Together with a script (the hyperspace blocker seem to have a script on that line) that slowly pushes them pack to nearly the old position (+- 1000 m so they don't have to fiddle around)
I f the owner moves the station via tractor (gravity gun) or the directional thrusters then the new position should be set as the new "old position". (A API call and an menu option in the station to set the position should also be provided to maintain modding potential)
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