With how it stands now, fighters are really strong, even with the upcoming flak and point defense. So i think the fighter shouldnt trigger the dodge of a fighter so dogfights become a reality and a more effective but less easy to change way to deal with fighters would become a reality. With how strong fighters can be though, maybe only make fighters wich have point defense or flak not trigger the dodge but do instant damage to, if dedicated to these fighters, take out fighters faster and giving a more mobile option for antifighter ships than normal ai ships due to their slow speed.
I know this post doesnt have a clear point, but i think others agree that fighter vs fighter would be a nice thing to add.
Suggestion
Wanderer
With how it stands now, fighters are really strong, even with the upcoming flak and point defense. So i think the fighter shouldnt trigger the dodge of a fighter so dogfights become a reality and a more effective but less easy to change way to deal with fighters would become a reality. With how strong fighters can be though, maybe only make fighters wich have point defense or flak not trigger the dodge but do instant damage to, if dedicated to these fighters, take out fighters faster and giving a more mobile option for antifighter ships than normal ai ships due to their slow speed.
I know this post doesnt have a clear point, but i think others agree that fighter vs fighter would be a nice thing to add.
Any thoughts?
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