Hello, I recently progressed to naonite in my game, then progressed to trinium so I could put trinium armor on my ships and fit naonite/trinium guns.
I was pretty dismayed when all the chainguns, bolters, cannons, or railguns I could build or buy took 2 or more slots. I build smaller ships (the biggest ships I have and will ever build will have 7 upgrade slots) and most of the ships I will ever fly will have 5-6 upgrade slots. the reasons are :
1 I hate trying to drive a stardestroyer or a super star destroyer through an asteroid field or some ship of equivalent size.
2 if your guns have a range of 5km and your ship is 5km long the gun at the stern(back) of the ship can't engage anything on the bow(front) of the ship.
yes it seems silly that you would want a gun at the stern of a ship to engage something at the bow. and yes your guns at the bow engage front targets, and your guns at the stern engage back targets, BUT it illustrates my point that HUUUUGE ships are actually a stupidity to make without good reason. (ensign we are on the commandroom of the ship at the front take this note and hand deliver it to the commanding engineer at the engines at the back of the ship, the ship is 5km long, get running!) the only reason to build rediculusly long ships is if its a generational ship thing, or you have built a ship that can house an entire ecosystem inside the cavernous hydroponic cargobay of the ship. (the ithorian worldships come to mind)
why am I talking about huge ships when I was talking about gun sizes? because only big ships can fit the big guns. I would like to be able to fit small railguns and small bolters and small cannons on my small ships.
the point: I feel it would be ok for the equipment docks to continue selling cannons that have a minimum slot size of 3 and railguns that have a minimum slot size of 2, but I would like to see in the turret factories the ability to build railguns of a slot size 1 and cannons of a slot size 1, I would also like to be able to build naonite, or avorion chainguns with a slot size of 1. then the guys that like small ships can still enjoy the different flavors of guns that are now being pushed into the boys that like big ships camp.
an alternate idea: make computer blocks offer a CRAPTON of cpu power (atleast 2000cpu from a computer block that is 0.1x0.1x0.1 in dimention) so you can fit a tiny computer block into a small ship and be able to fit the bigger guns (railguns, slot 2 or slot 3 chainguns, yes even cannons) on smaller ships because that computer core increased your upgrade slot limit.
Suggestion
oriondean
Hello, I recently progressed to naonite in my game, then progressed to trinium so I could put trinium armor on my ships and fit naonite/trinium guns.
I was pretty dismayed when all the chainguns, bolters, cannons, or railguns I could build or buy took 2 or more slots. I build smaller ships (the biggest ships I have and will ever build will have 7 upgrade slots) and most of the ships I will ever fly will have 5-6 upgrade slots. the reasons are :
1 I hate trying to drive a stardestroyer or a super star destroyer through an asteroid field or some ship of equivalent size.
2 if your guns have a range of 5km and your ship is 5km long the gun at the stern(back) of the ship can't engage anything on the bow(front) of the ship.
yes it seems silly that you would want a gun at the stern of a ship to engage something at the bow. and yes your guns at the bow engage front targets, and your guns at the stern engage back targets, BUT it illustrates my point that HUUUUGE ships are actually a stupidity to make without good reason. (ensign we are on the commandroom of the ship at the front take this note and hand deliver it to the commanding engineer at the engines at the back of the ship, the ship is 5km long, get running!) the only reason to build rediculusly long ships is if its a generational ship thing, or you have built a ship that can house an entire ecosystem inside the cavernous hydroponic cargobay of the ship. (the ithorian worldships come to mind)
why am I talking about huge ships when I was talking about gun sizes? because only big ships can fit the big guns. I would like to be able to fit small railguns and small bolters and small cannons on my small ships.
the point: I feel it would be ok for the equipment docks to continue selling cannons that have a minimum slot size of 3 and railguns that have a minimum slot size of 2, but I would like to see in the turret factories the ability to build railguns of a slot size 1 and cannons of a slot size 1, I would also like to be able to build naonite, or avorion chainguns with a slot size of 1. then the guys that like small ships can still enjoy the different flavors of guns that are now being pushed into the boys that like big ships camp.
an alternate idea: make computer blocks offer a CRAPTON of cpu power (atleast 2000cpu from a computer block that is 0.1x0.1x0.1 in dimention) so you can fit a tiny computer block into a small ship and be able to fit the bigger guns (railguns, slot 2 or slot 3 chainguns, yes even cannons) on smaller ships because that computer core increased your upgrade slot limit.
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