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Alliance ships, loot and rewards


Pino

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I recently played with a friend in an alliance and I saw things behaving strange, and I don't know if those are bugs or not yet developed features.

Tested in current default branch, 17.1

 

Loot and rewards while in an alliance ship

- After killing pirates, reward goes in personal account

- Loot (turrets and upgrades) dropped by destroyed ships is distributed along players which contributed in killing the enemy. It goes in personal account. After some time (maybe 5 mins), loot can be picked up by anyone and it goes on alliance vault

- Materials and gold dropped by destroyed ships seems to follow same rules as loot

- Mined and salvaged material goes to alliance account

- Sold asteroids money goes in alliance account

- Other things I forgot...

 

It's not intuitive where the loot is goingo to go. Also, to build or arm or upgrade an alliace ship, you must use the alliance account. This means all loot must be transfered to alliance vault, one item at a time, with dragging (I've not found another way), which is super annoying.

Swith to sector works differenty when in an alliance. If you are in an alliance ship, and you switch to a sector with an alliance ship, you're dropped in your drone and not in a ship. This has the additional drawback that the alliance ship is neutral and the faction of the sector has different reputation compared to when in an alliance asset, so it's possible that the drone is shot and killed before you have a chance of entering the ship.

 

Suggestion:

- When you are in an alliance ship, all loot and rewards are placed in the alliance vault directly. This removes the need to transfer items to alliance vault to use them. A function like double click to transfer an item to and from alliance without dragging would still be useful. If one wants to be part of an alliance without the shared account, he still can, he can just fly his personal ship while being part of an alliance.

- Switch to sector should put you in one of your property (it already does), if no personal propery are present, and player is part of an alliance and it has "fly crafts" permission, it puts the player in one alliance craft (last used maybe), if no one of those is true, it puts you in the drone

- Relations with faction to the player should be kept aligned to the relations of the faction, to avoid the strange things when you exit to the drone (like hyperspace blockers appearing)

 

That's all for now. Keep up the good work.

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I think the idea is that you can still get personal items while using alliance ships which means you can still advance your character not just the alliance one... probably useful for bigger alliances where people have personal and alliance use cases.

 

And you can right-click items to instant transfer / equip vs drag and dropping.

 

I'd honestly rather have alliance ships use items from your personal inventory if wanted (there is a mod that lets you do personal systems) and its so nice.

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Players of big alliances, or "loose" alliances, can fly their personal ship if they want to manage their personal inventory. That works, and in fact works better than in alliance ship. If something with more granularity is needed, it could be tied with a permission within the alliance, for example with withdrawing item permission. A real shared vault for friends would be useful.

Right click works for equipping, but not for transfering. At least, not for me. When I'm in the screen for transfering (I key, Alliance tab, Alliance Vault tab) right click opens a context menu with Mail and Destroy.

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Players of big alliances, or "loose" alliances, can fly their personal ship if they want to manage their personal inventory. That works, and in fact works better than in alliance ship. If something with more granularity is needed, it could be tied with a permission within the alliance, for example with withdrawing item permission. A real shared vault for friends would be useful.

Right click works for equipping, but not for transfering. At least, not for me. When I'm in the screen for transfering (I key, Alliance tab, Alliance Vault tab) right click opens a context menu with Mail and Destroy.

 

I see it as a way for someone to borrow a bigger / better ship than they are currently capable of using, but still getting loot because they get personal drops when fighting / salvaging and half the drops go to the alliance. That way that person doesn't have to take items from the alliance storage (or might not be able to).

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I see it as a way for someone to borrow a bigger / better ship than they are currently capable of using, but still getting loot because they get personal drops when fighting / salvaging and half the drops go to the alliance. That way that person doesn't have to take items from the alliance storage (or might not be able to).

 

But, isn't that achievable easier by being in an alliance flying a personal ship? I don't want to remove that, I'd just want a better understandable situation for loot when you are in an alliance ship. Right now it's not half to you/half in alliance, it's all to you unless you are slow, and I don't think it makes a lot of sense. At least, that is the situation in my tests.

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I see it as a way for someone to borrow a bigger / better ship than they are currently capable of using, but still getting loot because they get personal drops when fighting / salvaging and half the drops go to the alliance. That way that person doesn't have to take items from the alliance storage (or might not be able to).

 

But, isn't that achievable easier by being in an alliance flying a personal ship? I don't want to remove that, I'd just want a better understandable situation for loot when you are in an alliance ship. Right now it's not half to you/half in alliance, it's all to you unless you are slow, and I don't think it makes a lot of sense. At least, that is the situation in my tests.

 

I haven't tested much since the 16.7 patch but during that it was giving loot to both.

 

And no it wouldn't be easier because you'd still have to get money / equipment / materials to create your personal ship from alliance members, instead of just borrowing an alliance ship.

 

When playing with my buddy we'd both get personal loot and alliance loot while killing stuff. It was easy to tell which was which because loot would only be looted by my fighters that was alliance loot and then I'd have to fly over to collect my personal loot

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I haven't tested much since the 16.7 patch but during that it was giving loot to both.

 

And no it wouldn't be easier because you'd still have to get money / equipment / materials to create your personal ship from alliance members, instead of just borrowing an alliance ship.

 

When playing with my buddy we'd both get personal loot and alliance loot while killing stuff. It was easy to tell which was which because loot would only be looted by my fighters that was alliance loot and then I'd have to fly over to collect my personal loot

 

So you find the loot split useful. In this case, I'd suggest a setting in alliance member permissions: loot destination: personal, alliance, split. Split should give half/half, it's better understandable. I'm quite sure you'd find it more convenient if your fighters could collect all loot and it's automatically split, not forcing you to fly over everytime.

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