Jump to content

explosions ? where to tweak


Serenity424

Recommended Posts

Hello guys,

 

I'm trying to implement two features, "real" thermonuclear torpedoes and block explosion upon destruction (energy container)

 

But I struggle on two things, first for the torpedoes but is also useful for the other, how can I make explosion impact all the ship in the area, I changed explosionsize of the torpedoes but nothing seems to do it so far :/

And for the block particularly, how can I spawn an explosion (the ones of the torpedoes would allow the "waves" which are pretty nice) ?

 

Thanks guys

 

EDIT : Founds that I should tweak somewhere with the callbacks but I don't really understand how to use it , like there is the lines 

Entity():registerCallback("onShotHit", "onShotHit")
        Entity():registerCallback("onCollision", "onShotHit")

But I don't find what's done on callback

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...