Rinart73 Posted October 21, 2018 Share Posted October 21, 2018 I noticed that after 35 minutes have passed WormHole deletes and reappears immediately. And it will not have a timer. I guess, you just implement some failsafe in case something will be corrupted so the game will restore the wormholes. But it shouldn't restore this one. I even tried to delete it manually using following command in chat. It reappears. /run Sector():deleteEntity(Sector():getEntitiesByComponent(ComponentType.WormHole)) Link to comment Share on other sites More sharing options...
Rinart73 Posted May 9, 2019 Author Share Posted May 9, 2019 Bump, because bug is still present in 0.21.4 Link to comment Share on other sites More sharing options...
Boxelware Team Qui_Sum Posted May 10, 2019 Boxelware Team Share Posted May 10, 2019 Thank you for reporting! This will be fixed in the next update. Link to comment Share on other sites More sharing options...
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