a little idea snuck into my mind. Koonshi said he was not sure whether he wants to implement cloaking anymore, but what about a "disguise" block or module that was able to hide any energy signature from a ship, but would force it to deactivate all systems.
You could easyly disguise your ships or stations as wreckage or asteroids like that, being ignored by the AI and (if not a scavenger ^^) players, but of course your ships would be unable to move, shoot, jump, have shields etc. and your stations were unable to produce something.
Suggestion
Sir Charles
Hi all,
a little idea snuck into my mind. Koonshi said he was not sure whether he wants to implement cloaking anymore, but what about a "disguise" block or module that was able to hide any energy signature from a ship, but would force it to deactivate all systems.
You could easyly disguise your ships or stations as wreckage or asteroids like that, being ignored by the AI and (if not a scavenger ^^) players, but of course your ships would be unable to move, shoot, jump, have shields etc. and your stations were unable to produce something.
What do you think about that?
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