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An idea for a new boss


Sir Charles

Suggestion

Hey,

i dont know whether the devs actually really read here or not, but since the roadmap speaks of the implementation of more, very hard, bosses, here is an idea for one:

 

A ship with very strong and very long ranged gravity towers, that push away any ships in range so that no player can get closer than 15km or something like that...

The ship would only be armed with PDCs otherwise, but will shoot a continuous stream of a variety of different torpedoes (it should have something like 9 torpedo shafts and shoot all the different torpedo types i think)

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Just had another idea, so I will just extend this:

 

A whatsoever designed ship, that carries a lot of repair fighters. When the battle starts, the fighters will constantly repair the ship and make it pretty much impossible to kill untill they are destroyed.

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