Gantradies Posted March 19, 2019 Share Posted March 19, 2019 been meaning to check- back around/before custom turrets hit stable, id ran into issues making repair fighters- if you used a dual-purpose repair turret (heals both hull and recharges shields), the resulting fighters would only do one (usually recharge shielding)- anyone have word on if this has been fixed? Link to comment Share on other sites More sharing options...
darkracer125 Posted April 24, 2020 Share Posted April 24, 2020 120 days later. no this apparantly is still a problem. got myself some drones that heal 458.9 hull and 611.6 shield. they take hours each. (or flying around with a huge block of assembly) to make. tons of resources. and in the end i find out they only heal shield. is there some mod to fix this? or should i just have 1 squad healing hull and 1 squad healing shield? Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now