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Game Won't Launch


killgore54

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Game bugs out at launch, gives a completely white screen.

 

 

Latest Log (I think this is the right one)

 

2019-03-21 16-03-27| Main Thread ID: 1

2019-03-21 16-03-27| Client started: "D:\Steam\steamapps\common\Avorion\bin\Avorion.exe" "--serverpath=bin/AvorionServer.exe"

2019-03-21 16-03-27| Enabled Traces:

2019-03-21 16-03-27| Client Beta 0.20.5 r14227 b9e9e6404e66, running on Windows 10.

2019-03-21 16-03-27| CPU: Intel® Core i7-6700HQ CPU @ 2.60GHz 8 Cores

2019-03-21 16-03-27| RAM: 16GB

2019-03-21 16-03-27| Init Steamworks...Installed Steam exception handler

2019-03-21 16-03-27| Init Steamworks...Steam Branch:

2019-03-21 16-03-27|  ok

2019-03-21 16-03-27| Init Steamworks ok

2019-03-21 16-03-27| Init SDL2... ok

2019-03-21 16-03-27| SDL version (compiled): 2.0.3

2019-03-21 16-03-27| SDL version (linked): 2.0.3

2019-03-21 16-03-27| Getting display mode... ok

2019-03-21 16-03-27| Current display mode: 1920 x 1080

2019-03-21 16-03-27| Creating settings... loading...Old client.ini version 0.0 detected. Self: Beta 0.20.5 r14227 b9e9e6404e66. Ignoring.

2019-03-21 16-03-27| We detected a crash during game startup.

2019-03-21 16-03-27| Please make sure that you use the latest drivers for your graphics card.

2019-03-21 16-03-27| In an attempt to fix this problem, the graphics settings were reduced to an absolute minimum.

2019-03-21 16-03-28|  setting language... ok

2019-03-21 16-03-28| Creating client window...Creating window ...

2019-03-21 16-03-28| Detected 1 displays

2019-03-21 16-03-28| Display 0: x: 0, y: 0, w: 1920, h: 1080

2019-03-21 16-03-28| Using display 0

2019-03-21 16-03-28| Trying to create OpenGL 4.0 core window ...

2019-03-21 16-03-28| Creating window, x: 0, y: 0, w: 1280, h: 720... ok

2019-03-21 16-03-29| Creating GL context... ok

2019-03-21 16-03-29| Initializing GLEW... ok

2019-03-21 16-03-29| Setting display mode 1280 x 720 (Windowed)... ok

2019-03-21 16-03-29| GetDrawableSize: 1280 720

2019-03-21 16-03-29| GetWindowSize: 1280 720

2019-03-21 16-03-29| Creating client window ok

2019-03-21 16-03-29| Init rendering... starting rendering... initialize...OpenGL Context Information:

2019-03-21 16-03-29| Version: 4.0

2019-03-21 16-03-29| VersionString: 4.0.0 NVIDIA 417.35

2019-03-21 16-03-29| Vendor: NVIDIA Corporation

2019-03-21 16-03-29| Renderer: GeForce GTX 960M/PCIe/SSE2

2019-03-21 16-03-29| GLSL Version: 4.00 NVIDIA via Cg compiler

2019-03-21 16-03-29| GL_MAX_CUBE_MAP_TEXTURE_SIZE: 16384

2019-03-21 16-03-29| GL_MAX_ELEMENTS_INDICES: 1048576

2019-03-21 16-03-29| GL_MAX_ELEMENTS_VERTICES: 1048576

2019-03-21 16-03-29| GL_MAX_RENDERBUFFER_SIZE: 16384

2019-03-21 16-03-29| GL_MAX_TEXTURE_SIZE: 16384

2019-03-21 16-03-29| GL_MAX_VERTEX_ATTRIBS: 16

2019-03-21 16-03-29| GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: 32

2019-03-21 16-03-29| Init Debug Message Callback... ok

2019-03-21 16-03-29| Set VSync... ok

2019-03-21 16-03-29| Secure BackBuffer... ok

2019-03-21 16-03-29| Init Canvas...Create canvas of size 640 x 360... ok

2019-03-21 16-03-29| Init Canvas ok

2019-03-21 16-03-29| Init UI Texture... ok

2019-03-21 16-03-29| Init Refraction Texture... ok

2019-03-21 16-03-29| Init Post Processing... ok

2019-03-21 16-03-29| Init Debug Renderers... ok

2019-03-21 16-03-29| DepthTexturesSupported: yes

2019-03-21 16-03-29| IntVertexAttributesSupported: yes

2019-03-21 16-03-29| DeferredSupported: yes

2019-03-21 16-03-29| LowSpecGPUDetected: no

2019-03-21 16-03-29| Available video memory: 3.41797 GB

2019-03-21 16-03-29| Rendering initialized

2019-03-21 16-03-29| Init rendering ok

2019-03-21 16-03-29| Check problematic drivers... ok

2019-03-21 16-03-29| Init shader level... ok

2019-03-21 16-03-29| Init loading screen...Starting thread [LoadingScreen Plan]...

2019-03-21 16-03-29| Started thread [LoadingScreen Plan] with id 2

2019-03-21 16-03-29|  ok

2019-03-21 16-03-29| Draw first loading screen... draw... ok

2019-03-21 16-03-29| Init SFX... ok

2019-03-21 16-03-29| Init Input... ok

2019-03-21 16-03-29| Init GameInput... ok

2019-03-21 16-03-29| Init Game WorkerPool...Starting thread [Game WorkerPool Thread 0]...

2019-03-21 16-03-29| Started thread [Game WorkerPool Thread 0] with id 3

2019-03-21 16-03-29| Starting thread [Game WorkerPool Thread 1]...

2019-03-21 16-03-29| Started thread [Game WorkerPool Thread 1] with id 4

2019-03-21 16-03-29| Starting thread [Game WorkerPool Thread 2]...

2019-03-21 16-03-29| Started thread [Game WorkerPool Thread 2] with id 5

2019-03-21 16-03-29| Starting thread [Game WorkerPool Thread 3]...

2019-03-21 16-03-29| Started thread [Game WorkerPool Thread 3] with id 6

2019-03-21 16-03-29| Starting thread [Game WorkerPool Thread 4]...

2019-03-21 16-03-29| Started thread [Game WorkerPool Thread 4] with id 7

2019-03-21 16-03-29| Starting thread [Game WorkerPool Thread 5]...

2019-03-21 16-03-29| Started thread [Game WorkerPool Thread 5] with id 8

2019-03-21 16-03-29| Starting thread [Game WorkerPool Thread 6]...

2019-03-21 16-03-29| Started thread [Game WorkerPool Thread 6] with id 9

2019-03-21 16-03-29| Starting thread [Game WorkerPool Thread 7]...

2019-03-21 16-03-29| Started thread [Game WorkerPool Thread 7] with id 10

2019-03-21 16-03-29|  ok

2019-03-21 16-03-29| Init UI WorkerPool...Starting thread [uI WorkerPool Thread 0]...

2019-03-21 16-03-29| Started thread [uI WorkerPool Thread 0] with id 11

2019-03-21 16-03-29| Starting thread [uI WorkerPool Thread 1]...

2019-03-21 16-03-29| Started thread [uI WorkerPool Thread 1] with id 12

2019-03-21 16-03-29| Starting thread [uI WorkerPool Thread 2]...

2019-03-21 16-03-29| Started thread [uI WorkerPool Thread 2] with id 13

2019-03-21 16-03-29| Starting thread [uI WorkerPool Thread 3]...

2019-03-21 16-03-29| Started thread [uI WorkerPool Thread 3] with id 14

2019-03-21 16-03-29|  ok

2019-03-21 16-03-30| Init Splash... ok

2019-03-21 16-03-30| Init Music... ok

2019-03-21 16-03-30| Apply loaded settings... ok

2019-03-21 16-03-30| Adjust settings to GPU... ok

2019-03-21 16-03-30| Starting thread [Analytics WorkerPool Thread 0]...

2019-03-21 16-03-30| Started thread [Analytics WorkerPool Thread 0] with id 15

2019-03-21 16-03-30| Starting thread [Analytics WorkerPool Thread 1]...

2019-03-21 16-03-30| Started thread [Analytics WorkerPool Thread 1] with id 16

2019-03-21 16-03-30| Client initialized

2019-03-21 16-03-30| Starting thread [Lua WorkerPool Thread 0]...

2019-03-21 16-03-30| Started thread [Lua WorkerPool Thread 0] with id 17

2019-03-21 16-03-30| Starting thread [Lua WorkerPool Thread 1]...

2019-03-21 16-03-30| Started thread [Lua WorkerPool Thread 1] with id 18

2019-03-21 16-03-30| Received stats and achievements from Steam

2019-03-21 16-03-30| STAT_PIRATES_DESTROYED: 308i

2019-03-21 16-03-30| STAT_XSOTAN_DESTROYED: 175i

2019-03-21 16-03-30| STAT_CIVIL_SHIPS_DESTROYED: 27i

2019-03-21 16-03-30| STAT_SHIPS_DESTROYED: 284i

2019-03-21 16-03-30| STAT_STATIONS_DESTROYED: 0i

2019-03-21 16-03-30| STAT_RESOURCES_MINED: 719125i

2019-03-21 16-03-30| STAT_GOODS_TRADED: 27470i

2019-03-21 16-03-30| STAT_GOODS_SOLD: 20559i

2019-03-21 16-03-30| STAT_GOODS_BOUGHT: 6911i

2019-03-21 16-03-30| STAT_GATES_USED: 365i

2019-03-21 16-03-30| STAT_WORMHOLES_USED: 46i

2019-03-21 16-03-30| STAT_JUMPS_USED: 463i

2019-03-21 16-03-30| STAT_SECTORS_DISCOVERED: 670i

2019-03-21 16-03-30| STAT_SECTORS_TRAVELED: 19707.4f

2019-03-21 16-03-30| STAT_METERS_FLOWN: 47907020i

2019-03-21 16-03-30| Starting download of workshop item 1247836450 ...

2019-03-21 16-03-30| Starting download of workshop item 1333131511 ...

2019-03-21 16-03-30| Starting download of workshop item 1255278752 ...

2019-03-21 16-03-30| Starting download of workshop item 1255127839 ...

2019-03-21 16-03-30| Starting download of workshop item 1255125871 ...

2019-03-21 16-03-30| Starting download of workshop item 1235263607 ...

2019-03-21 16-03-30| Starting download of workshop item 1234092658 ...

2019-03-21 16-03-30| Starting download of workshop item 1232039217 ...

2019-03-21 16-03-30| Starting download of workshop item 1229801257 ...

2019-03-21 16-03-30| Starting download of workshop item 1227923954 ...

2019-03-21 16-03-30| Starting download of workshop item 1227008929 ...

2019-03-21 16-03-30| Starting download of workshop item 1178284724 ...

2019-03-21 16-03-30| Starting download of workshop item 1177090069 ...

2019-03-21 16-03-30| Starting download of workshop item 1176913557 ...

2019-03-21 16-03-30| Starting download of workshop item 1168138227 ...

2019-03-21 16-03-30| Starting download of workshop item 1165126582 ...

2019-03-21 16-03-30| Starting download of workshop item 1164246553 ...

2019-03-21 16-03-30| Finished download of workshop item Akita  - industrial excavation barge [5 slots]

2019-03-21 16-03-30| Finished download of workshop item Malamute mk-II [3 slots]

2019-03-21 16-03-30| Finished download of workshop item Machariodonte Drone Cruiser[4-slots]

2019-03-21 16-03-30| Finished download of workshop item "Sniffer" excavation drone

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  • Boxelware Team

The log shows no errors besides that it's cut off at the end. Can you describe to me how far in the loading process this happens? Do you see the black splash with the boxelware logo? Or does it go even further, so that you see the main menu?

 

White screen is usually Windows thinking that the application doesn't respond anymore. Sometimes giving it time can solve this.

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