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i know this idea is a bit far fetched but not impossible to put in, so planets are put in right?, each faction has a 50% chance of having only 1 home planet in the home secter and the other 50% is colonizable /unrecognizable planets generated, each planet is different with different resources obviously, and the only way you can unlock colonizers crew along with colonizing ability would to be in a faction of your own or in someone else's, to prevent individual resource pull. along with all that the planets would have stages and resource bonus's or a buff that you unlock at each stage till you get to the last stage resulting in max resource pull and a possible space elevator, with a trade hub at the top for ships to come and go from.
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Bargo
i know this idea is a bit far fetched but not impossible to put in, so planets are put in right?, each faction has a 50% chance of having only 1 home planet in the home secter and the other 50% is colonizable /unrecognizable planets generated, each planet is different with different resources obviously, and the only way you can unlock colonizers crew along with colonizing ability would to be in a faction of your own or in someone else's, to prevent individual resource pull. along with all that the planets would have stages and resource bonus's or a buff that you unlock at each stage till you get to the last stage resulting in max resource pull and a possible space elevator, with a trade hub at the top for ships to come and go from.
good? bad?
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