Rinart73 Posted June 25, 2019 Share Posted June 25, 2019 Version: 0.18 (and earlier) to 0.23.3 Each adventurer entity remembers players that got the upgrade independently. So in multiplayer each adventurer can give a Radar system upgrade. I know it's a minor bug, but still :) I guess you could set Player variable 'got_adventurer_upgrade' to 'true' and use it to check whether player already got the upgrade. Link to comment Share on other sites More sharing options...
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