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Each adventurer in multiplayer gives Radar system upgrade


Rinart73

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Version: 0.18 (and earlier) to 0.23.3

 

Each adventurer entity remembers players that got the upgrade independently. So in multiplayer each adventurer can give a Radar system upgrade.

I know it's a minor bug, but still :)

 

I guess you could set Player variable 'got_adventurer_upgrade' to 'true' and use it to check whether player already got the upgrade.

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